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-   -   Kingmaker - Patch 1.2 Released (https://www.rpgwatch.com/forums/showthread.php?t=41876)

Silver January 24th, 2019 22:43

Kingmaker - Patch 1.2 Released
 
Patch 1.2 for Pathfinder: Kingmaker has arrived.

Quote:

Patch 1.2 - January 24th, 2019 - Part 1

Pathfinder: Kingmaker - TheZeisonSha
Dear pathfinders,

As the new year takes its course, we are happy to announce that we're ready to share Version 1.2!

This new pack of fixes and improvements is based on your suggestions we keep receiving both from forums and the in-game reporting system (available by pressing F11). Thank you so much for your contribution - your feedback lets us make the game better every day!

We know that a lot of our players are complaining about the long load times. It's a serious technical issue and, unfortunately, we cannot fix it in one fell swoop. However, we're doing our best to mitigate this pain. We have been able to greatly decrease initial loading time in previous patches. And there is a major improvement in Kingdom management interface we implemented in this patch that will eliminate loading time between different Kingdom UI windows. We keep looking for other things we could do to fix this problem, so stay tuned for further improvements!

Be aware that the update is really huge - you will have to download around 18 Gb! The reason the update is so big is that we are working on the loading time issue, so we had to repack almost all game data.

We would like to thank all of you who are sending us the bug reports with the typos. We are doing our best to correct them as soon as they are discovered. Thanks to you all, the Version 1.2 holds a large number of such fixes!

Finally, let us assure you once more that work on the Pathfinder: Kingmaker will not stop for a single day. Right now, the development team keeps working on the next patch which should fix - as we hope - all known issues that remain on our task list.

Sincerely yours,
Owlcats.

Patch Highlights:

  • System: Loading times have been significantly reduced.
  • New setting: you can now choose to significantly decrease loading times in kingdom management screens at the cost of higher RAM and VRAM consumption.
  • Multiple difficulty improvements in Chapters 6 and 7.
  • New feature: you can now enable camera following. Just double-click a character's portrait or hit F to enable it and disable it by manually controlling the camera (WASD, arrow keys or pressing on the mouse wheel). Camera-following is also automatically disabled on battle start.
  • New feature: to save yourself a loading screen, you can now hover your mouse cursor over the table in the throne room, and you'll see an exclamation mark if anything new has happened in kingdom management while you were gone.
  • The Storyteller now provides the total number of artifact shards needed to assemble an artifact.
  • Numerous visual and user interface improvements.

Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

[…]

More information.

rjshae January 25th, 2019 00:02

That… is a whole lot of bug fixes. I wonder how large the remaining stack is at this point?

Arkadia7 January 25th, 2019 00:14

This game is looking like its getting much closer to being fully cooked and done, and ready to be popped out of the oven…:biggrin:

Another 2 or 3 patches and I'll probably go ahead and finally buy it, and start playing.

Andrew23 January 25th, 2019 00:52

Load times improved. Especially going to kingdom management is now much quicker. Big QoL improvement.

Carnifex January 25th, 2019 01:57

Looks like it should be good to go in roughly six months or so, give or take. I've waited over three months so far, a little bit more won't hurt. I'll just have to do my best to recall what was going on when I parked the thing!!

Couchpotato January 25th, 2019 05:11

Quote:

Originally Posted by rjshae (Post 1061552992)
That… is a whole lot of bug fixes. I wonder how large the remaining stack is at this point?

Probably another 100+ hot-fixes and 10+ big patches to go if were lucky.:lol:

purpleblob January 25th, 2019 06:58

I'm playing it now - the loading time is definitely faster :)

Andrew23 January 25th, 2019 09:33

As they mention in patch notes, this update is rather big (making pause for inevitable pun from Couch :-) ). In Steam I had to download approx 12GB of data. But it really seem they made some fundamental changes as load times improved significantly.

Im not sure what new setting they refer to here:
New setting: you can now choose to significantly decrease loading times in kingdom management screens at the cost of higher RAM and VRAM consumption.

Going through setting I noted its possible to set number of auto-save positions and quick-save positions, but Im not even sure if it was there before the last patch.

TomRon January 25th, 2019 09:59

Decreasing loading times is great, but what has really made me wait to play (I backed the game so already own it) are all the reports about the end game being a buggy mess. Has that been addressed to the point it's perfectly playable? (Smaller bugs or glitches I can stand, game breaking ones less so).

Archangel January 25th, 2019 11:14

Quote:

Originally Posted by Andrew23 (Post 1061553034)
As they mention in patch notes, this update is rather big (making pause for inevitable pun from Couch :-) ). In Steam I had to download approx 12GB of data. But it really seem they made some fundamental changes as load times improved significantly.

Im not sure what new setting they refer to here:
New setting: you can now choose to significantly decrease loading times in kingdom management screens at the cost of higher RAM and VRAM consumption.

Going through setting I noted its possible to set number of auto-save positions and quick-save positions, but Im not even sure if it was there before the last patch.

There is a new setting called "Fast Loading". It is set to ON by default.

Archangel January 25th, 2019 11:16

Quote:

Originally Posted by TomRon (Post 1061553035)
Decreasing loading times is great, but what has really made me wait to play (I backed the game so already own it) are all the reports about the end game being a buggy mess. Has that been addressed to the point it's perfectly playable? (Smaller bugs or glitches I can stand, game breaking ones less so).

They nerfed last two chapters for Normal and below difficulty. Also they increased XP gain from the endgame and for some later quests so you should now be higher level in that part of the game and have easier battles that will not be irritating or they will be less irritating.

purpleblob January 25th, 2019 13:32

Quote:

Originally Posted by TomRon (Post 1061553035)
Decreasing loading times is great, but what has really made me wait to play (I backed the game so already own it) are all the reports about the end game being a buggy mess. Has that been addressed to the point it's perfectly playable? (Smaller bugs or glitches I can stand, game breaking ones less so).

The end game bugs were addressed quite a while ago, unless you are talking about the end game encounters.

Quote:

Originally Posted by Archangel (Post 1061553043)
They nerfed last two chapters for Normal and below difficulty. Also they increased XP gain from the endgame and for some later quests so you should now be higher level in that part of the game and have easier battles that will not be irritating or they will be less irritating.

Yep, Owlcat definitely increased XP gain - I'm in chapter 5 and my party is currently level 17. I did pass a lot of difficult persuasion checks this time around (therefore, gained a lot more XP than previous run) but considering I finished the game (in chapter 7) as level 16.5 party in my previous run you can see the huge difference.

TomRon January 25th, 2019 14:44

Quote:

Originally Posted by Archangel (Post 1061553043)
They nerfed last two chapters for Normal and below difficulty. Also they increased XP gain from the endgame and for some later quests so you should now be higher level in that part of the game and have easier battles that will not be irritating or they will be less irritating.

Oh, were many of the complaints related to difficulty rather than bugs? I didn't want any spoilers so have tried to avoid forums outside the Watch. Anyway, thanks for replying, to you as well @purpleblob.

Guess it's time to dive in shortly, just have to get tired of Sunless Sea and finish PoE2 first…

wolfgrimdark January 25th, 2019 14:48

I finished the game just fine before this patch even came out. It seems pretty safe to play already although obviously still bugs to stamp out.

I am on my second round through already.

Hastar January 25th, 2019 16:07

I read that this 1.2 patch caused a few new bugs that are pretty bad. Or is it just people on Steam overreacting like they do most of the time?

With it being a 12 gig patch, which is kinda crazy, I would think that there would be new bugs.

Archangel January 25th, 2019 16:43

They are overreacting.

But if you are playing on fullscreen and not windowed fullscreen don't alt tab to windows while game is saving.

beldurax January 25th, 2019 17:14

… and so the Pathfinder beta continues …

Andrew23 January 25th, 2019 17:25

Quote:

Originally Posted by Archangel (Post 1061553091)
They are overreacting.

But if you are playing on fullscreen and not windowed fullscreen don't alt tab to windows while game is saving.

Now, thats the dealbreaker. Show me the door please, im out.

Carnifex January 25th, 2019 18:26

Every single update/patch seems to require even more adjusting after the fact. I learned that back when I was playing the game in October, and was a major reason why I parked it. I'm sure they'll get everything right and stable, just give them the time to do so.

Couchpotato January 25th, 2019 18:41

Quote:

Originally Posted by Carnifex (Post 1061553103)
Every single update/patch seems to require even more adjusting after the fact. I learned that back when I was playing the game in October, and was a major reason why I parked it. I'm sure they'll get everything right and stable, just give them the time to do so.

Yep what worries me is they might be spending to much time fixing the game instead of making new content. I know they released the DLC roadmap, but it's not spectacular.

Alrik Fassbauer January 25th, 2019 19:06

GOG Galaxy is currently downloading 7,8 GB for me - but I can't see whether this is merely a part of a bigger thing.

Capt. Huggy Face January 25th, 2019 19:53

I'd really like it if developers started compressing their patches again. Not sure why they stopped.

Carnifex January 25th, 2019 21:40

I'd say wrap up any and all additional content for this game, finalize the bloody thing once and for all, and start working on a sequel. I think the first iteration proved that people like both the style and setting, future sale should be looking bright.

vurt January 26th, 2019 00:55

Quote:

Originally Posted by Carnifex (Post 1061553133)
I'd say wrap up any and all additional content for this game, finalize the bloody thing once and for all, and start working on a sequel. I think the first iteration proved that people like both the style and setting, future sale should be looking bright.

Did it even sell that well? It still has "mixed" on Steam which obviously is not good and will keep a lot of people away from buying.

I don't think they will be able to do a sequel unless they really manage to get those reviews up… A sequel might also be in the work already though, impossible to know, it's not like it would be good practice to let anyone know, people would complain that all effort should be on the first game.

purpleblob January 26th, 2019 01:07

I honestly don't understand all these negative reviews - its a great game and the problems are getting addressed. Loading time is reduced and the end game should be more balanced now with extra XP rewards. Owlcat is currently discussing some of the issues with the kingdom management (e.g. not enough candidates per each advisor role). And many bugs are addressed - yes, there are still bugs (even new ones with the patch) but nothing game breaking imo.

I really wish there will be a sequel in Pathfinder setting by Owlcat - with the experience they gained with Kingmaker, I reckon they can produce something truly brilliant.

vurt January 26th, 2019 02:28

I'm on several other forums and people seem really happy with the game, many say it's better than e.g PoE and the closest we have so far to something like BG2. So i'm also a bit confused with the mixed reviews on Steam.. Doesn't people care to update their reviews? Maybe when you write a negative review for a game you, per default, get a notification that a new patch is out for it and what has been fixed.

Archangel January 26th, 2019 03:30

From what I read their sales are good enough for them. Devs are from Russia, cost to make a game there is at least half of what it costs in USA so earnings from sales are also worth 2x.

Arkadia7 January 26th, 2019 04:15

Nah, I doubt many people ever update their reviews. Those who wrote critical reviews based on bugs, they probably either just gave up on the game, and moved on to the next new hot game that was out (hot, hyped games are coming out nearly all the time these days), or will keep playing at some point after patches and then never update the review.

A lot of experience at Amazon.com reading reviews of various items has taught me that, just in general, people are lazy and don't update their reviews. Or a tiny tiny percentage of people are conscientious enough to do so.

Couchpotato January 26th, 2019 05:29

Quote:

Originally Posted by Alrik Fassbauer (Post 1061553110)
GOG Galaxy is currently downloading 7,8 GB for me - but I can't see whether this is merely a part of a bigger thing.

Yep GOG Galaxy downloaded the entire game for me again also.

Getting tired of Steam and GOG patches that do this.:(

Andrew23 January 26th, 2019 11:19

Quote:

Originally Posted by Couchpotato (Post 1061553198)
Yep GOG Galaxy downloaded the entire game for me again also.

Getting tired of Steam and GOG patches that do this.:(

I think that patching system of gog is not good. And I think that most developers prioritize their Steam release. So while I woul like to support GOG in principle, because I like their DRM policy and overall approach, I buy only older games there. Pity.

Carnifex January 26th, 2019 16:30

Those huge, mega-patches were yet another reason why I put this game on hold a few months ago. It got super annoying to see one of those big downloads happening every second or third day.

rjshae January 26th, 2019 17:38

Quote:

Originally Posted by Arkadia7 (Post 1061553191)
A lot of experience at Amazon.com reading reviews of various items has taught me that, just in general, people are lazy and don't update their reviews. Or a tiny tiny percentage of people are conscientious enough to do so.

It's not laziness. People have a strong motivation to write a review when they are disgruntled about what they got for their money. There's probably little motivation for them to go back and correct it later, even if the issue gets addressed and they are no longer peeved. Instead, Steam should be motivated to weight the net score based on when the reviews were last edited. A higher score likely means more sales… and more of a cut for them.

redman5427 January 26th, 2019 18:04

I am glad I waited for patches, now I think I will wait for Game of the year version.
I have a great connection finally but I can't stand starting up steam and watching everything load patches so I set games to only load updates when I start them.
18 gig? Uggh.

Carnifex January 26th, 2019 19:24

That's a good plan methinks, I'll likely do the same. When they start yapping about a game of the year version, it will likely be safest then to go back and complete this project of mine.


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