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A Plague Tale: Innocence - Review Roundup
Some reviews for A Plague Tale: Innocence.
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More information. |
I posted some more reviews here.
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Another sleeper hit. So many great games, so little time…
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I think I'll have to pick this up. I'll be amazed if it's anywhere near as good as Last of Us, but I do salute anybody making good quality single-player experiences.
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Bloated rat filled corpses not being my cup of tea, I'll pass, but it's nice to see Focus Home produce another hit.
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Storytolders… The great value of life in vid products.
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I've now finished this game so what I can tell from my experience is that it's worth it. Comparing it to The Last of Us is inevitable, and personally, I like this one most. I find the characters more charming and inspiring and the narrative more compelling, although not by a long margin, as I loved Ellie and the Last of Us as well.
To say some negatives, it's not a very long game, something between 8-15 hours depending on how fast you move and how hell bent you are into finding every secret. The AI is very bad, but I think the game isn't really designed around a realistic AI and more about setting some well defined behaviour rules that you can manipulate as if each level was a puzzle, much like the bishop piece in chess isn't really a bishop or behaves like one; it just does what the bishop pieces does. Similarly, you'll see A LOT of dumb guardsmen that don't act like guardsmen. I won't speak about the plot to not spoil anything, but it teases a bit much into the supernatural to my tastes in the later stages. Again, matter of personal taste. With all that said, I'd rate it between 8.5/10 and 9/10 depending how much you value the fact that controls and framerates are fully designed and optimised for PC gaming. |
Two more:
https://www.windowscentral.com/plagu…ence-pc-review https://entertainium.co/2019/05/14/a…ll-out-of-you/ They praise it a lot Quote:
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The product shows SJW anti white propaganda agenda.
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Backlog: 0 |
OpenAI's system improved demo is now available to everyone. It generates text on any topic. Feel free to test it yourself:
https://talktotransformer.com/ This AI called GPT-2 however, cannot play games. EDIT: This post should have been in "you don't need to know" thread. But it also fits here a bit, so I'm leaving it. |
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Gameplay is way too light to achieve involvement. Involvement is achieved through story, which is received as well when watching someone else play that product. Quote:
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No desire of twisting a product made for other audiences despite a humongous backlog. Because a game is being played, already filling the time allocated to gaming. Playing a game in the present, not wishing to browse through a product so it is put in the past to rush to a product that is already acquired and must be played. Backlog 0. |
Not really interested never was, but it's good to see a game get decent reviews.:clap:
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I'm actually getting more interested the more I hear/read about it. I think I might be playing this sooner than later.
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Played for a couple of hours now, my impressions:
The graphics are nice, especially nature. Characters are so-so but not awful. Gameplay mechanics are really a 100% clone of Last of Us, with the upgrades and tool benches and moving of crates, lure enemies with noise etc. It's nowhere near Last of Us when it comes to dialogue, characters, overall story (really weak imo). Kind of lame to even copy the story element of getting a special kid to certain place, just like in LoU.. wish they could have shown a little bit more creativity for the story. I was surprised that the whole plague thing is some type of super natural thing, i was under the impression that they were going for realism with this game and not fantasy. It's silly overdone when it comes to how grim everyone is and just want to absolutely slaughter the cute little kids who never hurt a soul lol.. kind of bordering to comedic. Again this removes some of the immersion, it's a world where things are either 100% good or 100% evil, so the typical and nonsensical game world we've seen since the first beat em ups, basically. No effort into making things a little more believable. I'd say it's a solid 7/10 so far. Not great but also not too bad at all. I wish it has better stealth and more interesting A.I, that could have made it really fun i think. Edit: also, the "levels" are really super cramped.. at the beginning it feels rather open but it gets smaller, it's 100% linear pathways that you just follow. LoE was at least a bit less cramped. Maybe it opens up again. |
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