RPGWatch Forums

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   News Comments (https://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Phantom Brigade - New Combat System (https://www.rpgwatch.com/forums/showthread.php?t=42863)

Silver May 19th, 2019 08:12

Phantom Brigade - New Combat System
 
PC Gamer reports that Phantom Brigade has a new combat system that lets you peer into the future.

Quote:

The timeline is a neat system and extremely helpful for someone like me, who isn't great at strategy games because I lack the ability to really think ahead. It's also worth noting that being able to see into the future in Phantom Brigade is a prediction and not necessarily what will actually happen once bullets start flying. There's friendly fire and even collision turned on for your mechs, so it's possible they may damage each other or get in each others' way if you try to move them through the same space at the same time. Your mech isn't going to be able reach the end of its move action if he bonks directly into your other mech halfway through it.

[…]

Thanks henriquejr!

More information.


All times are GMT +2. The time now is 08:52.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch