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-   -   Wizardry: Labyrinth of Lost Souls - Releasing May 29th (https://www.rpgwatch.com/forums/showthread.php?t=42864)

Silver May 19th, 2019 08:15

Wizardry: Labyrinth of Lost Souls - Releasing May 29th
 
Wizardry: Labyrinth of Lost Souls will release on Steam May 29th.

Quote:

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An old-school challenge in a crisp and colorful package, Wizardry: Labyrinth of Lost Souls revitalizes the time-honored formula of the original dungeon crawler series with modernized visuals and sound.

Choose each of your six team members' class, race, gender, and moral alignment, then delve into one of several dungeons near the central town hub. Advance with caution -- monsters are vicious, deadly, and attack in packs. Plan each expedition carefully, stay focused on your objectives, and know when to retreat to the surface.

In between expeditions, chat with the locals, pick up new quests, pray for guidance at the temple, go bargain-hunting for new/rare equipment, and more. With patience, skill, and careful planning, your party will rise from a gang of paupers to a mighty force.
The magic torches are lit, the monsters are ravenous, and the kingdom is waiting for a new hero. Enter the world of Wizardry: Labyrinth of Lost Souls and experience a classic adventure reborn.

KEY FEATURES
Your Party, Your Way
Choose from eight classes and five races to build a six-person team with diverse but complimentary skill sets. Change their classes in mid-adventure to fit your needs, or focus on leveling up their primary class to earn bonus skills for the party's benefit.

So Beautiful and So Dangerous
Tangle with a menagerie of over 100 distinctive monsters, from the traditional to the bizarre, all drawn by famed series illustrator Jun Suemi. The game also features character illustrations by renowned commercial artist Yuki Hayabusa.

Conquer the Dungeons
Every step through the underworld is fraught with danger, and one wrong move can end your adventure. But if you have the grit to withstand what the dungeons throw at you, both you and your party will gain enough experience to stroll through them like you own them.

Wizardry's Rebirth on PC
The PC remaster of this classic originally released for PlayStation 3 features English and Japanese text with the original Japanese voiceovers, high-resolution graphics, and a brand new Turbo Mode to make exploring the game's massive dungeons a breeze. All story DLC is included, and players can download the Growth Fruit DLC for free to give themselves a boost when creating characters.

Thanks Couchpotato!

More information.

HiddenX May 19th, 2019 08:23

That's a game for me!

warmonger3 May 19th, 2019 10:42

Been waiting for this one. :)

Irien May 19th, 2019 11:14

This was OK when it launched on PS3 about 9 or so years back, and quite detailed in the way that only the Japs seem to make their party-based dungeon crawlers.

I *think* I enjoyed it more than Wizardry Forsaken Land on PS2, but I gave up around half way through when some of the random "instant death" stuff annoyed me too much. It also became very repetative. If anything, it's main fault is that it doesn't really do anything you haven't seen before in others of the genre, so it felt rather bland. In 2009 on PS3, it effectively had no competition, so that was just fine. In 2019 on PC with many other games available…

Much as I want to say "this'll be great", in truth, the formula has probably been done better by more recent releases such as Labyrinth of Refrain or Stranger of Sword City. I haven't tried Mary Skelter yet, but I'd put Wizardry:Lost Souls significantly above "The Lost Child" which I found to be quite dull (maybe I didn't give it enough time).

SpoonFULL May 19th, 2019 11:24

Is this <strike>furstrating</strike> complete with no automap I assume?

Oh an it requires DX11 graphics for its 10 year old ps3 age!

Luethar May 19th, 2019 13:49

When did Wizardry become anime? I was an avid Wizardry fan but must have missed the train 10 years ago!

Bring back the brand in an updated tactical CRPG like D:OS or Pathfinder: Kingmaker!

you May 19th, 2019 14:16

When Japan stole - er purchased - the ip.

Quote:

Originally Posted by Luethar (Post 1061568805)
When did Wizardry become anime? I was an avid Wizardry fan but must have missed the train 10 years ago!

Bring back the brand in an updated tactical CRPG like D:OS or Pathfinder: Kingmaker!


skally_wag May 19th, 2019 14:45

Quote:

Originally Posted by Luethar (Post 1061568805)
When did Wizardry become anime? I was an avid Wizardry fan but must have missed the train 10 years ago!

Bring back the brand in an updated tactical CRPG like D:OS or Pathfinder: Kingmaker!

Not really comfortable with this myself, maybe a choice of non anime characters at the start would help.

ToddMcF2002 May 19th, 2019 15:35

Count me in!

Hastar May 19th, 2019 16:24

Ahhh Wizardry the game that made me fall in love with computer gaming. My stupid brother got my party killed when they were lvl 9. This was before I learned the cheat to restore an old game.

henriquejr May 19th, 2019 16:26

Does this game play anything like Wizardry VIII ?

RikusTyr May 19th, 2019 18:02

I prefer the Western version of Wizardry. Remember playing the first Wizardry game on an Apple II, such a great game for the time.

JDR13 May 19th, 2019 19:08

Quote:

Originally Posted by henriquejr (Post 1061568815)
Does this game play anything like Wizardry VIII ?

No. The first-person view is probably the only thing they have in common.

Lucky Day May 19th, 2019 19:22

Quote:

Originally Posted by you (Post 1061568808)
When Japan stole - er purchased - the ip.

This is not true. How dare you!

It was already stolen when the Japanese company bought it. The sellers even sold it to themselves as as numbered company before they did that.

Lucky Day May 19th, 2019 19:29

It should also be remembered that Wizardry itself is a rip-off of Ubliette a Plato game. That version might have been called Sorcery and the creators have accused Werdna and Trebor of stealing the source code (remember kids, don't let every CS major in college see your source code unencrypted).

However, if you look at their port of Ubliette tp PC that was done 4 years later, you'll see that Werdna and Trebor were real geniuses.

Couchpotato May 19th, 2019 19:54

Quote:

Originally Posted by Luethar (Post 1061568805)
When did Wizardry become anime? I was an avid Wizardry fan but must have missed the train 10 years ago!

Bring back the brand in an updated tactical CRPG like D:OS or Pathfinder: Kingmaker!

Already answered but yes it's because the IP was bought by a Japanese developer.
Quote:

Ultimately, a Japanese company called Gamepot bought the rights to the series from the ashes. I read an account of an interview in which Gamepot's president said he believes the company can create new Wizardry games, but re-releasing Wizardry 1-5 may be a problem because the spell names are trademarked--in English (not in Japanese). Evidently they don't think they're bound by Sir Tech's original deal with Greenberg. With Gamepot safely tucked away in Japan, they couldn't be sued by Greenberg in New York if they didn't release games in the United States. This doesn't explain Wizardry: Tale of the Forsaken Land, though. With the release of Wizardry Online, however, it appears that the intellectual property cases are over due to settlements in the bankruptcy or other cases.
Source- https://gamefaqs.gamespot.com/boards…usabi/69788648

Carnifex May 19th, 2019 20:04

What the fork, this came straight out of nowhere!!! Instant day one purchase for me!!!!

Lucky Day May 19th, 2019 20:38

Sirtek did not own Wizardry, they licensed it from Robert Woodhead and Andrew Greenberg. When Sirtek went bankrupt in the early 90's they sold the IP to Sirtek Canada (themselves) for $50k then moved there to continue on Wizardry 8.

Andrew was suing them for years and the case set some interesting legal precedent that is still reference.

The licensing itself is interesting because software as copyright in the first place was still in it's infancy in 1981 with a noteworthy groups trying to fight it and keep all software public domain. They failed of course but there is still debate over what is property: the code or the look and feel.

Robert went to Japan to promote Wizardry for NES in the late 80's I think and got mobbed by groupies (of the wrong type) - nerd culture was not the big thing it is now. He claims that with his company AnimEgo that he created the Anime market in the US and it really seems he wants to put Wizardry behind him after the legal dispute with his former friends and business partners, Sirtek.

Greenberg and Woodhead sued in New York at the release of Wizardry 8 regarding the sale of the company claiming that it was worth $150k based on themselves being "experts" of the product and not the $50k the third party evaluated at. The judge ruled the latter and awarded them the $39k that was left in escrow.

I can't figure out why they didn't demand they owned the IP as I would think the acceptance of the settlement would mean they gave up their rights.

To give some idea of Robert's obsession with Anime consider his kicktstarter to bring Bubble Crisis to Blu Ray

https://www.kickstarter.com/projects…on-blu-ray-set

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TheMadGamer May 19th, 2019 21:28

Quote:

Originally Posted by Luethar (Post 1061568805)
When did Wizardry become anime? I was an avid Wizardry fan but must have missed the train 10 years ago!

Same here, not a big fan of the anime :(

DirtStar May 19th, 2019 22:21

I know they're similar, but this looks a lot more like an Elminage game than a Wizardry game. Elminage is balanced and plays a lot different. I suspect anyone that isn't a fan of the Elminage series won't like this new "Wizardry."

henriquejr May 19th, 2019 23:28

Quote:

Originally Posted by JDR13 (Post 1061568829)
No. The first-person view is probably the only thing they have in common.

Well, perhaps I'll buy this, perhaps not. But knowing this won't play like Wizardry VIII made me more sad. :(

HiddenX May 19th, 2019 23:40

Wizardry: Labyrinth of Lost Souls plays exactly like the old Wizardry titles. It has been criticized for that:
Quote:

Worthplaying:
…Unfortunately for a game so based around dungeon crawling, Wizardry is visually a bore. The character designs are anime-inspired, but they're rather bland. While there are a wide variety of races to choose from, they're indistinguishable from humans except the pointy-eared Elves. I couldn't tell the difference between a Human or a Gnome, aside from Gnomes looking a little thinner and younger. Perhaps the most egregious example of silly character design involves the Dwarves. The male Dwarf character is actually the tallest character in the game and is basically a giant slab of huge muscle. The female dwarf, on the other hand, looks like a 10-year-old. Neither is remotely dwarfish and don't make sense as two sides of the same species.

The dungeon design is similarly uninspired. It's full of basically interchangeable corridors with almost no distinctive landmarks or noteworthy locations. This isn't so bad if you have a map, but if you're ding things the "hard way," e prepared to be bored stiff by the level design. Combat animations are simplistic, and enemies are mostly represented by simple pictures, which make them dull to watch after a while, although they're relatively quick.

Wizardry: Labyrinth of Lost Souls is certainly fun, but it's fun for a specific group of people. Those who love the old school of RPGs before they became more about the cinematics and fast-paced action will find a lot to like. It's a classic Wizardry game through and through, almost unchanged from the older titles. In some ways, it feels even more archaic than titles like Etrian Odyssey or other dungeon-crawler titles. Archaic doesn't mean bad, though. If you don't enjoy the idea of wandering lost in a dungeon or spending hours puzzling over every bit of gameplay, then you'll end up more frustrated than anything else. On the other hand, if a plot-light and exploration-heavy, old-school RPG tickles your fancy, then Wizardry is exactly the right game for you.
Score: 7/10

JDR13 May 19th, 2019 23:54

Quote:

Originally Posted by henriquejr (Post 1061568865)
Well, perhaps I'll buy this, perhaps not. But knowing this won't play like Wizardry VIII made me more sad. :(

To be fair, Wiz 8 is pretty unique as far as blobbers go. This game is more like the classic Wizardry games but with a strong anime look and the typical Japanese style soundtrack.

It's probably solid if you like that style, but I'll pass.

lackblogger May 19th, 2019 23:57

Yeah, VIII is a really weird pick for a comparison as VIII was the one Wizardry game which had more overworld exploration instead of pretty much pure dungeon diving.

henriquejr May 20th, 2019 00:03

IMHO Wizardry VIII is one of the best blobbers (if not the best) I've played. And, if we forget for a moment its IP confusion, it's one of the games I really really wish for a remake.

mercy May 20th, 2019 00:06

What is this SHT?? Elminage Gothic: Reloaded??

Carnifex May 20th, 2019 15:23

Being a hybrid between classic Wizardry and the sensational Elminage could be all sorts of awesome, if done correctly. I'm going to buy this one regardless, if I get burned, so be it!!!

warmonger3 May 20th, 2019 21:33

Tis' a flavor of Wizardry, it is a bit dry to the taste and maybe more difficult if possible but we need some..

Hexprone May 20th, 2019 21:45

I was really happily surprised by how good the Japanese Wizardry-clone series Etrian Odyssey is. It's a handheld game, but you can easily play the first three on your phone.

Yes, you play as little cartoon children, but the gameplay is strong, old-school in the good ways with a smoother modern UI.

Sadly, no -- it's not Wizardry VIII. Nothing is likely to be Wizardry VIII again, though I would be thrilled if something were.

HiddenX May 20th, 2019 22:14

We need Wizardry 9.

henriquejr May 20th, 2019 22:35

Quote:

Originally Posted by HiddenX (Post 1061569010)
We need Wizardry 9.

Or, at very least, a Wizardry VIII properly remade. :)

Carnifex May 20th, 2019 23:46

I would be all over either of those, honestly, Wizardry eight is so darn good I don't need an update to replay that awesome game!!! So my push would be for a sequel of sorts, or maybe an old-school expansion.

rune_74 May 21st, 2019 16:02

Quote:

Originally Posted by Carnifex (Post 1061569029)
I would be all over either of those, honestly, Wizardry eight is so darn good I don't need an update to replay that awesome game!!! So my push would be for a sequel of sorts, or maybe an old-school expansion.

It was good…except for those horrible long battles you had to add a mod for or die of old age as each bad guy moved way off in the distance.

I played it recently where I found a way to game the system a bit by hiding in a crevice and taking out groups so they couldn't surround me.

henriquejr May 21st, 2019 16:17

Is there any Wiz VIII's working mod that reduces the respawning rate?

lackblogger May 21st, 2019 19:21

:D The joy of nostalgia:

"'member that great game"
"Yeah, man, that game was great"
"it was the best"
"best ever"
"perfect"
"they don't make'em like that any more"



"Say, you member how shit the crap bits were"
"sure do"
"I mod that shit out now"
"me too"
"Ooo, there's a mod to cut out the shit bits? Gimme gimme gimme"

So glorious. So meta. So :D

Lucky Day May 21st, 2019 19:21

It would be interesting if you could mod this JWizardry with other Wizardry images to make it look more Western.

Hexprone May 21st, 2019 23:30

Quote:

Originally Posted by Lucky Day (Post 1061569110)
It would be interesting if you could mod this JWizardry with other Wizardry images to make it look more Western.

Isn't Elminage western in look with similar gameplay?

(I found Elminage very slow going myself, but if an old-school dungeon-crawler with a western look is what you're yearning for….)

Lucky Day May 29th, 2019 20:22

It looked okay but I didn't like the broad graphic style.

Carnifex May 30th, 2019 02:16

I enjoyed both the Elminage games for what they are, but honestly they really didn't evoke memories of Wizardry for me. Which is fine, I applaud the creators for having their own vision and sticking with it, both games are well worth playing and will be replayed in the future by me.


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