RPGWatch Forums
Page 1 of 2 1 2

RPGWatch Forums (https://www.rpgwatch.com/forums/index.php)
-   Baldur's Gate III (https://www.rpgwatch.com/forums/forumdisplay.php?f=84)
-   -   Baldur's Gate III (https://www.rpgwatch.com/forums/showthread.php?t=42995)

Alrik Fassbauer June 6th, 2019 19:07

Baldur's Gate III
 
Hello everyone,

okay, it's there. The Teaser of Larian has finally revealed it.

Alrik

Lolozaur June 6th, 2019 19:19

https://store.steampowered.com/app/1…durs_Gate_III/

Alrik Fassbauer June 6th, 2019 19:40

I hope it will reach retail as well.

wiretripped June 6th, 2019 19:48

I… don't know how to feel.

I am over-the-top excited to see a new BG on one hand… plus Larian making it (not sure if they're the best fit but I do have faith in my countrymen)… and on the other hand I fear that the story will feel forced since the Bhaalspawn saga is done.
Hopefully they will start a new story in the titular city that is unrelated to the Bhaalspawn, but somehow I kinda doubt it.

Zogar Sag June 6th, 2019 19:58

Nooooooo:( It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!

danutz_plusplus June 6th, 2019 20:00

I'm surprised no one posted the teaser trailer.
https://www.youtube.com/watch?v=OcP0WdH7rTs

loading…


I'm curios what engine they'll use. And I imagine it's got to be an implementation of AD&D right? I'm not sure it would be BG without it.

Also, regarding the teaser trailer, the Cthulhu inspired monsters are kind of overdone, no? I would have loved a more mature approach to storytelling in this case. Though, I'm not sure if Larian can pull something like that off. They might be good for gameplay and design, but I've never seen storytelling to be their strong suite.

Alrik Fassbauer June 6th, 2019 20:15

To me, it looks rather like a mind flayer.

Carnifex June 6th, 2019 20:17

I'm good with mind flayers as the primary opposition, they aren't punks and usually have a great agenda for doing what they do.

danutz_plusplus June 6th, 2019 20:20

https://www.dsogaming.com/news/baldu…c-games-store/

It seems it won't have a Epic Store release? I wonder why

Avantre June 6th, 2019 20:41

Quote:

Originally Posted by Alrik Fassbauer (Post 1061570704)
To me, it looks rather like a mind flayer.

Yeah. I didn't remember this about Mindflayers, but after looking it up - they reproduce by inserting tadpoles into a host's brain, which eventually takes over and makes a new Mindflayer.

Nereida June 6th, 2019 20:51

Apprently it'll play in 5e rules. I'm not sure about that, but I feel adventurous. Bring it on, and let's have some fun.

PS: I hate Illithids.

Ursusdraconis June 6th, 2019 21:00

Mindflayers are cool !

Cacheperl June 6th, 2019 21:05

So will my whole party be mindflayers, or just the main guy?

:biggrin:

JDR13 June 6th, 2019 21:05

Quote:

Originally Posted by Nereida (Post 1061570717)
PS: I hate Illithids.

You mean from a role-playing perspective, or you hate the concept?

I think they're one of the more memorable D&D monsters. They're right up there with beholders, mimics, and gelatinous cubes as my favorites.

lackblogger June 6th, 2019 21:23

Thumbs up from me so far. Cthulhu Gate 3 here we come!

forgottenlor June 6th, 2019 21:46

He probably hates them after they mindblast his party. I remember the mindflayer lair being particularly difficult for me when I first played Baldur's Gate 2. It made me come up with a different tactic then I used for most of my other encounters. When replaying it I didn't find it too bad, but I knew what I was going up against.

Hastar June 6th, 2019 21:49

Quote:

Originally Posted by danutz_plusplus (Post 1061570692)
I'm surprised no one posted the teaser trailer.
https://www.youtube.com/watch?v=OcP0WdH7rTs

loading…


I'm curios what engine they'll use. And I imagine it's got to be an implementation of AD&D right? I'm not sure it would be BG without it.

Also, regarding the teaser trailer, the Cthulhu inspired monsters are kind of overdone, no? I would have loved a more mature approach to storytelling in this case. Though, I'm not sure if Larian can pull something like that off. They might be good for gameplay and design, but I've never seen storytelling to be their strong suite.


Turn in your D&D card for not knowing what a Mind Flayer is. Hang your head in shame. ;)

purpleblob June 6th, 2019 21:59

Quote:

Originally Posted by Zogar Sag (Post 1061570690)
Nooooooo:( It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!

For once, I agree with Zogar Sag

Nereida June 6th, 2019 22:27

Quote:

Originally Posted by JDR13 (Post 1061570723)
You mean from a role-playing perspective, or you hate the concept?

I think they're one of the more memorable D&D monsters. They're right up there with beholders, mimics, and gelatinous cubes as my favorites.

I mean in the original games, they have flawless spellcasting/psionics, kinda unavoidable instant death abilities, they could CC you for days, and when you somehow manage to get your barbarian in melee in full control of his mind to swing his weapon, they were actually pretty tough to kill!

It's a "hate" in the sense that.. they're overpowered creatures, but they make the perfect villain, and I'm excited to see what they are up to in BG3.

booboo June 6th, 2019 22:36

After being blasted to a quivering pulp I learned to always carry around potions of clarity ;-) The undead ones were particularly nasty… But they are challenging and interesting foes, and a good choice I think. I hope that they don't have to mess too much with the DnD 5e mechanics…I want a mechanically rich D&D game set in FR. Is there any news about combat RTwP or TB? (I didn't pick up anything, but maybe I missed it)

Ripper June 6th, 2019 22:52

I recommend the Cloak of Mirroring before the nerfing patch. Makes short work of the buggers. :p

JDR13 June 7th, 2019 02:21

Quote:

Set 100 years after the events of the original games, Baldur's Gate 3 will utilize Dungeons and Dragon's 5th Edition Rules. But that doesn't mean that Baldur's Gate 3 will be an isometric RPG like BioWare's old Infinity Engine games. Rather, it will have its own identity, Larian founder Swen Vincke tells USG. "We're going to have some things that you haven't seen yet in CRPGs, which I would love to talk about, but I'm going to hold it," Vincke says.

Quote:

Vincke also confirms that Baldur's Gate 3 will emphasize environmental interaction of some sort, though it's unclear what form it will ultimately take. When I ask Vincke if Baldur's Gate 2 will have interactions similar to that of Divinity: Original Sin 2, where you could set up massive combos by, say, arcing lightning across water, he says, "And more."
Interpret however you like, but this doesn't exactly fill me with confidence.

Zloth June 7th, 2019 03:35

Well I'm pretty stoked!

Did you see what's up in the sky when the lightning strikes toward the end of the trailer? Looks like we will be doing some Spelljamming!

purpleblob June 7th, 2019 11:23

Oh great, MOAR EXPLOSIONS AND COOL ENVIRONMENTAL INTERACTIONS :rolleyes:

SpoonFULL June 7th, 2019 11:26

Did I understand correctly that they have more than 200 people working on BG3?

Why is that - are they going to make Witcher Gate III with 3rd person and real-time combat? Did Owlcat or Obsidian use 200 people to make Kingmaker/PoE?

you June 7th, 2019 11:49

Cursed if they do Cursed if they don't.

Quote:

Originally Posted by Zogar Sag (Post 1061570690)
Nooooooo:( It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!


Silver June 7th, 2019 11:56

Quote:

Originally Posted by SpoonFULL (Post 1061570854)
Did I understand correctly that they have more than 200 people working on BG3?

Why is that - are they going to make Witcher Gate III with 3rd person and real-time combat? Did Owlcat or Obsidian use 200 people to make Kingmaker/PoE?

I'm thinking a Dragon Age Origin sort of camera which zooms out to a tactical view when needed but otherwise shows off the world in 3rd person. How else would Larian accomplish fidelity and tactical party based combat? It maybe that the combat system utilises sequential turns with a real time movement phase that is player activated, so you can dodge the fireball if needed.

I also expect the utility feats/spells to be more than window dressing. You could see the game incorporate them as problem solving tools, meaning most every feat or spell will be able to be mixed and matched to allow creative problem solving - at a guess.

SpoonFULL June 7th, 2019 12:03

Quote:

Originally Posted by Silver (Post 1061570856)
I'm thinking a Dragon Age Origin sort of camera which zooms out to a tactical view when needed but otherwise shows off the world in 3rd person. How else would Larian accomplish fidelity and tactical party based combat? It maybe that the combat system utilises sequential turns with a real time movement phase that is player activated, so you can dodge the fireball if needed.

I also expect the utility feats/spells to be more than window dressing. You could see the game incorporate them as problem solving tools, meaning most every feat or spell will be able to be mixed and matched to allow creative problem solving - at a guess.

I would very much like that if that is the case, and it will be an instant pre-order from me. I loved DA:O 3rd person group combat, mechanics, writing and atmosphere and I feel that it balanced everything almost perfectly.

Let us wait and see!

booboo June 7th, 2019 12:15

Quote:

Originally Posted by JDR13 (Post 1061570790)
Interpret however you like, but this doesn't exactly fill me with confidence.

Argh nooooooooooooooooooooo! To the environmental stuff :-/ A small bit is OK, but that was an aspect of D:OS that really annoyed me very quickly.

Andrew23 June 7th, 2019 12:39

So probably not isometric and with environmental interactions. Just like many others already mentioned, environmental interactions by Larian trademark do not excite me in slightest. So, yeah, my excitement went down the hill quite quickly after announcement. Should have known better.

Screw this, Im going to replay Kingmaker with latest update. Or maybe finally finish PoE2 (this time in turn-based mode).

purpleblob June 7th, 2019 12:46

Quote:

Originally Posted by Andrew23 (Post 1061570874)
So probably not isometric and with environmental interactions. Just like many others already mentioned, environmental interactions by Larian trademark do not excite me in slightest. So, yeah, my excitement went down the hill quite quickly after announcement. Should have known better.

Screw this, Im going to replay Kingmaker with latest update. Or maybe finally finish PoE2 (this time in turn-based mode).

My money is on 3D graphics and story as grim as Mask of the Betrayer with typical Larian environmental interactions and cheesy humour thrown in. I know this will be great news for those already hyped but it's a must avoid for me.

Hastar June 7th, 2019 12:55

I think it's a bit early to say must avoid or even must buy at this point. I will just sit back and see how the game develops.

Andrew23 June 7th, 2019 13:07

Quote:

Originally Posted by Hastar (Post 1061570881)
I think it's a bit early to say must avoid or even must buy at this point. I will just sit back and see how the game develops.

Thats reasonable and boring. :-)

Drithius June 7th, 2019 15:25

Prepare for cursed fire surfaces EVERYWHERE.

Also, sigh, 5e. To be expected, but god is it ever a simplistic system.

joxer June 7th, 2019 15:35

Why would reactive surfaces appear in d&d based game?
Unless ofc wotc thought it's needed.

forgottenlor June 7th, 2019 15:46

Quote:

Originally Posted by Nereida (Post 1061570758)
I mean in the original games, they have flawless spellcasting/psionics, kinda unavoidable instant death abilities, they could CC you for days, and when you somehow manage to get your barbarian in melee in full control of his mind to swing his weapon, they were actually pretty tough to kill!

It's a "hate" in the sense that.. they're overpowered creatures, but they make the perfect villain, and I'm excited to see what they are up to in BG3.

Yeah, sending summons in first and using ranged weapons was the tactic I used to kill them. Also invisibility worked well.

Maylander June 7th, 2019 16:09

Illithids are incredibly annoying in Baldur's Gate 2 until you realize that https://baldursgate.fandom.com/wiki/Chaotic_Commands makes you immune to everything they've got except the Intelligence drain (via physically attacking someone).

FizzyShellfish June 7th, 2019 16:50

Quote:

Originally Posted by Zogar Sag (Post 1061570690)
Nooooooo:( It will never be like BG1&2! Do they really needed to mess with our beloved game series? Why not make something different, something own in Forgotten Realms setting, like Waterdeep or whatever, but their own instead on exploiting nostalgia of RPG fans!

Answer: Marketing!

I agree with you somewhat though. The BG games felt a little like an exhaustive checklist of D&D items and tropes… a trip down nostalgia lane, even way back then. Still, I'm excited to revisit some of these locations in 2019.

Larian will do great, all you haters! Obsidian's Pillars games were dreary and dull to a huge degree and were basically Infinity-Zombie games… robotically mimicking the look and feel of 20 year old games with only a small sheen of freshness. Pathfinder: Kingmaker did a FAR better job revisiting that formula. I'm looking forward to something fresh from Larian, using D&D as a framework. They'll get it done.

And FFS, why all the reflexive hatred for online aspects? It's 2019… get decent internet and use it, you crotchety old grumps! It's like complaining about the horror of being FORCED to use a CD drive back in 1999. The world moves on. Games and technology change.

SirJames June 7th, 2019 18:15

No complaints from me! I couldn't be more hyped.

I just hope there's a lot of content building up to the decent into the underdark and they don't just have you fighting scaled down Mind Flayers from the start. Flayers are pretty difficult monsters and a single one should be able to wipe out a low level party.

SirJames June 7th, 2019 18:18

I'm sure this will be posted soon, but just for the super keen….
loading…


All times are GMT +2. The time now is 04:12.
Page 1 of 2 1 2

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch