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Pathfinder: Wrath of the Righteous - 7 Minutes of Gameplay
Gamespot spent some time playing Pathfinder: Wrath of the Righteous.
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Great tactical gameplay. Select all party members and click on enemies one by one until the health bar disappears. I see now why some people prefer RTwP. You can play it while watching a movie with the boyfriend, or while preparing lunch.
We could rename this game as "Idlefinder: Health Bar Simulator of the Righteous" |
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Granted, the person who was playing the pre-alpha wasn't very tactical (probably playing the game on storymode) but doesn't mean WotR isn't tactical. If you don't like what you see, don't play it. Simple. |
The powers above forbid me from having an opinion and voicing it in a place called "forums". Lest someone with a different opinion may feel slightly inconvenienced about it. We should all say what the sensitive ones want to hear, so they don't go in a tantrum and stop visiting the forums.
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I feel the only different story here is that one of us speaks disfavourably on a topic, and the other one finds no argument to counter it and attacks the messenger instead. Ad hominem discourses usually signify which side has a valid point of view in any given discussion.
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What the-- where are you from?
So if I wanna play an idle game while watching a movie with my boyfriend I have to say "I play an idle game while watching a movie with my girlfriend/partner/S.O." just so your screwed up education doesn't understand it as sexism? I'm baffled. |
That is enough about that. If you want to continue that discussion, use a PM.
Let’s get back to discussing the game. |
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Though I gotta agree it is rather amusing that this particular video is titled "Strategic Combat", but I guess that title is coming from Gamespot, not Owlcat. |
Suppose this is some attempt to resuscitate near death KS campaign, rather then well prepared presentation of game.
I am actually convinced that TB combat allows for much deeper tactical approach. And I think, that to ensure RT combat flows well, lots of combat management detail has to be sacrificed. Suppose each way requires different compromises. That said, Kingmaker had interesting elements in encounter design and I found it rather well done in most of the game. I remember reading criticism of high difficulty after release. For example swarms were considered bugged, because players couldnt hit them by normal weapons. I think things like this also elevated image of buggy game, more then it actually was. |
I really wish every discussion of a game with TB or RTwP didn't get into a borderline religious argument about the virtues of one versus the other.
I personally love Larian's turn-based DoS games (and think BG3 looks great). I also love the RTwP style of Pathfinder, Tyranny, etc and this new Pathfinder looks great as well. Games which are incorporating the 'other' style as an option gives people even more options. Just give me all of the RPGs. Variety is the spice of life in these. |
Is the party AI turned off? They mostly seems to be responding as a blob of fighters. I suppose it is just a demo.
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