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Beyond a Steel Sky - Interview @Gaming Bolt
Gaming Bolt interviews Revolution co-founder Charles Cecil about Beyond a Steel Sky.
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Looking forward to this one. It sounds characters will have their daily routine and many puzzles will be based on that.
Not sure if it has been applied a lot in adventure gaming. At least not to that extent. I remember a lot of timing puzzles in the point and click genre, or waiting until the lady walks the dog (bass), following a certain shopkeeper (mi), etc. |
More about the game in english dev diary:
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I loved the original adventure game back in the 90s, and I'm eagerly awaiting this.
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If Dave Gibbons is back, I'm too.
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I have a baad feeling about this.
Beneath was amazing, BTW. |
I have some good memories of this but I'm not sure if a current rendition could ever match the classic. I'll be watching to see what happens.
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