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XCOM: Chimera Squad - Release Date: April 24
XCOM: Chimera Squad will be released on April 24:
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More information. |
Now this one got me by surprise. I really didn't know Firaxis were working on a new XCOM2-based game.
Guess who's gonna buy it? Yep, you're right! :) |
If timers are in and impossible to turn off, no buy from me.
If timers are in but there is an option or a mod to kill them off, instabuy. |
I don't see anywhere that it requires anything. It looks like its standalone.
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XCOM Light looking at the price.
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Gameplay footage here -> https://www.youtube.com/watch?v=39fh…re=emb_rel_end
I'm not sure how I feel about this to be honest. The premise of former alien soldiers being members of XCOM seems absurd to me. |
Cool concept. Just don't like what Firaxis did to the Turn Based Formula, which is why I will be passing here.
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Wow, interesting and unexpected.
Part of the appeal of the x-com games was always the theme and mystery of them. This is going in a very different direction and won’t quite push those buttons. But the gameplay video still has promise and the breach phase part could be interesting. Normally I’d wait and see but given the lock down, I may pick it up right away, especially as an x-com fan. |
Sounds interesting.
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Groovy!
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$20 makes me think this will be pretty flimsy. This is a company that routinely charges twice that for expansions. And the screenshot of the base interface makes it look very, very cheap.
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A cheap expansion like this will definitely help the devs refine the genre further. They are sure to get plenty of feedback about what people like or don't that is for sure.
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I still have to play XCOM 2, so I don't know how this compares, but can anybody explain if this is still turn-based or if this is some new abomination?
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Also, the members you choose for your squad are pre-made (11 different characters), and the game takes place in one city rather than globally. |
Hmm, at first glance it looks like pre-made characters… I am not much fan of that, but… 9.99 - pre-ordered! ;)
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Depending on how deep the premade chars are, that is also not a problem. Since my backlog is still huge, I'm in no hurry to pick this up immediately. I'm sure it will be on sale for a tenner in the future, too. |
I'm quite fan of XCom games, but this looks off to me. I'll reserve judgement for now, not really thrilled for now.
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Aliens teaming up with the xcom seems absurd to me. I prefer Xenonauts anyway, so this is a pass.
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Almost bought it straightaway…but…ilike others have mentioned, it does look a little cheap and the design seems almost a bit "tounge in cheek" spinoff.
Most importantly, the estimated gamelength is not mentioned anywhere I can see. So, I think I'll be waiting for the reviews to appear for a couple of weeks after release before I buy (or not). |
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If it's designed as irritating doomsday clock ticking to put up a pressure on a player, feeling like a job deadline instead of a fun videogame, I don't want such product on my PC. Thanks to coronavirus my job became exhausting due to some new "deadlines" related to working from home. I don't want another such job. That is unpaid. I'm not alone needing a straight answer. https://steamcommunity.com/app/88210…8181702660152/ Quote:
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I love XCOM, but I'm not sure about this one. On the other hand only €9,99 at launch :thinking:
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XCom2 unlike it's predecessor had tension that lasts for eternity. Or should I say, until a player breaks. Or simply decides to cancel the design crime with modding like I did.
For better understanding, a 5 minutes video about tension and release in music, but applies to any entertainment. loading… |
It’s definitely silly that in 5 years the aliens would go from xenophobic doomsday threat to wise cracking police officers. But if the gameplay is good I can overlook a silly plot, especially for 9.99. And being able to play the aliens does add an interesting strategic spin on Xcom.
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I find it interesting that once again someone is cashing in on the name XCom for spinoffs that doesn't seem entirely true to the original. Kind of what happened to Fallout and Descent - keeping the theme and the name but necessary the same experience/gameplay. I know its not released yet but I think I can say that much. Its not necessarily a bad thing, but more often than not spinoffs or lower budget sequels can hurt a franchise.
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Well…you can say that about Fallout 3, too.
On the other hand, I like Fallout 3, but I dislike Firaxis' take on XCom. :P But it's not because they did it different, but because they did it in a way which I don't like. Regarding mixing Aliens and Humans on the "good side", I don't even dislike that. |
Yeah, that's somewhat comparable. I always thought the amount of rage over Fallout 3 was exaggerated and kind of silly.
It's not as bad with XCOM which has mostly positive reviews from both critics and gamers. |
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It would be like if they made new Xcom games to play like Starcraft with resource collecting, base building, troop making and real time combat but with Xcom inspired units. |
UFO: Extraterrestrials too got the same flack because the inventory management system wasn't exact to X-Com and it wasn't an official X-Com game either - but that's not what I'm talking about.
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I'm not knocking the game (yet), I'm just concerned they're playing too loose with the franchise (name) and its ironic that this happened once before with the same title. |
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For every one that I can think of hurting a franchise, I can think of one that helped or didn't hurt. |
I feel like in the PC world there are not that many spinoffs to begin with, at least if you exclude console and mobile spinoffs.
To me only Farcry comes to mind. And Blood Dragon was amazing. Maybe Jagged Alliance Deadly Games, the Multiplayer Spinoff to JA1, which was pretty good as well. There is Critter Chronicles, a spinoff from Book of Unwritten Tales, which was much worse than the first and second game of the main series, but still "okish". Colonization could be considered a Spin Off from Civilization, but that one was great (well, the first one). All the "Sim"games are essentially spin-offs from Sim City (besides Sim Tower, which technically was just bought and "Sim" stamped on top of it). Some successful there (Sims), and some less successful (Sim Copter). Ofc there is also the Ultima Spinoffs: Ultima Underworld, Martian Dreams and Savage Empire…and Ultima Online. |
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