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Hi!
Here's the development log for January 2022. The focus this month has been on creating and adding the content for act 1. In particular, an optional objective, to discover the source of the outbreak in the Drag, and the second mission for act 1 has been added. Environment weapons have been re-introduced, including an energy cell, which can be wirelessly activated by the protagonist to damage nearby enemies, and the lethality system has been revised. All the groundwork is in place for act 1 mission 3, including an extra map which was created earlier this week. Here are a couple of images for this map. The current intention is to add the third and fourth mission, and complete the cyberspace mission in the current demo, then release an updated demo. As always, feedback and questions are welcome. Talk soon! Daithi |
Prometheus Wept Dev Log Feb/Mar 2022
Hi there,
Here's the development video for Feb/March, which focuses on the addition of act 1 mission 3, where you must negotiation a food shipment to ease the crisis in Sunny Pines. Key Points: - Act 1 Mission 3 is complete. - Act 1 Mission 4 is designed in depth, with an initial draft of the writing - Wolves have been enhanced with traits, and alpha wolves have a unique, activated skill - Temporary allies can now be killed and permanently removed from the game - Added a relationship system - Created final versions of Sunny Pines Militia and Rebel character models - Improved the code for saving characters, managing conversations, As mentioned in the video, here are a number of links through which you can support Ukraine, if you wish to: Humble Bundle for Ukraine / Unity Bundle for Ukraine / Razom / International Rescue Committee Thanks for reading / watching and if you have any questions or comments, please let me know! All the best, Daithi |
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