| Redglyph |
October 28th, 2021 13:04 |
Quote:
Originally Posted by Couchpotato
(Post 1061661044)
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Very interesting article, thanks!
A few things irked me.
Quote:
"I think the most important thing I can say about that is also what I say to the team: it doesn't really matter how long it's going to be in early access, what's going to matter is what the result will be.
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Objectively, that's completely irresponsible to say something like that. There is a budget, there is a fluctuating demand, normally you set your target and try to stick to it. But on top of that, they made an Early Access, which means they're not alone in this project, a lot of people have committed time and money.
Quote:
"Making games is complicated and this is a complicated game, so there's little that we can do about accelerating it. We are scaling up, we're putting a lot of resources into it -- a lot more than we expected -- to give the game the development that it deserves, so we can't do much more than what we're doing. It just takes time."
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If the game is 250+ hours anyway, which I don't think to be an exaggeration, why don't they cut it in parts? Acts are separated anyway, they would release Act 1 (or 1 & 2) early 2022, and get plenty more feedback from people expecting a finished game (with act instalments) instead of fans playing an EA where everything changes all the time. They'd get more money to finance the development, and release the pressure somewhat.
Quote:
(about loaded dice) "This is actually the result of early access and how people reacted,"
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I understand they like to listen a lot in order to try to make the game fun for as many people as possible. But they really try too hard to please, and dilute the spirit of the game and ruleset. Besides, it must take a lot of time to tune all the functionalities to "make it fun for everyone". If they had fixed a roadmap, a target both in time and scope, it would be much saner for everyone IMO.
But criticism on the side, they are really making a lot of effort to create a great game, I hope they get the success they deserve when it's released!
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