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henriquejr March 16th, 2021 17:52

Hey CouchPotato,

If you allow me to necro your thread, and also since it's not an RPG, I'll post the news here:

Star Dynasties is already available in Early Access

Couchpotato March 16th, 2021 18:19

Sigh..Early Access now the wait continues to it's full releases.:(

Star Dynasties - Early Access Release Trailer

loading…

henriquejr March 19th, 2021 22:50

Star Dynasties update: less raid-ey barons, quickbar saving/loading, and more!

Couchpotato April 14th, 2021 02:51

Star Dynasties - Roadmap REVEALED!

https://cdn.akamai.steamstatic.com/s…4c4d34014c.jpg

henriquejr April 14th, 2021 04:16

Q3 2021? Good, I can't wait for the full release!! :)

wiretripped April 15th, 2021 11:09

Anyone try the EA yet?

henriquejr June 6th, 2021 19:52

Hey Couch,

I think you missed these:

Star Dynasties Major Update: Mods, Notification Improvements, and more!

Alliance of the Sacred Suns: The Military System 2.0: A Graphical Walk-Through

henriquejr August 3rd, 2021 22:05

Hey, Mr Old Grognard (4.0 now):

Dune meets Crusader Kings in ambitious space strategy Alliance of the Sacred Suns

henriquejr September 1st, 2021 03:11

Couch,

I'm still bringing this thread back. May I?

Star Dynasties RELEASING September 1st!

Couchpotato September 1st, 2021 03:15

Be my guess I'm not in the posting mood right now anyway.:)

Anyway day one purchase and play for me so thanks for the reminder..

henriquejr September 5th, 2021 15:20

Star Dynasties - Balance Patch (v1.0.0.4)

Couchpotato December 9th, 2021 00:57

Alliance of the Sacred Suns Delayed
Quote:

Hey, everyone! Steve here, and it’s December. Here in Texas, it’s not really cold yet, but we’re still busy with moving full speed ahead in getting Alliance ready for release! Since it’s been a little while since I posted an update, I wanted to tell you in our own words what we’re working on, the state of the team, and some of the new game systems to look forward to upon release!

First of all, we are delaying the game until Q1 2022. I know that seems to be a common thing nowadays, but I can assure you that we’re doing it for the right reasons. Now that we have a complete team of seven working on the game essentially full-time, we’ve made more progress in the last 3 or 4 months than we have since the end of 2020, and we’re moving faster every week! The game is fully playable and at this point quite stable (I routinely play 40-50 turn games every evening now as a quality check to check longer-term trends and systems) and much of what we’re doing involves things like optimizing the graphics and the UI (a major area where Unity has really helped us), adding some amazing universe art, balancing out the economy and costs of things, and especially the tooltips/help system, and we are completely rewriting the tutorial to just have a tutorial campaign that utilizes very little ‘hand hold’ as our previous version, and uses a guided campaign with goals, subgoals, and an overarching plot to keep players interested while they learn by doing- rather than by watching! Basically – we want to get the game right on release, and it is our full intention to do so!

Axioms Of Dominion January 1st, 2022 18:49

As a Star Dynasties Veteran I think it is a solid 6.8 once you allow that some things I really don't like were intentional design choices by Glen. Of course you can still win the game in 3 turns but only on easy or custom.

They need to add more diplomatic and espionage interaction in my opinion and perhaps some more administration stuff to the game. It needs at least 4x as much character depth to really compare to CK2.


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