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Like in having success with a 20% chance is harder than having success with a 80% chance. |
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(Oxford Dictionary, "hard") 9. facts/evidence [only before noun] definitely true and based on information that can be proved - Is there any hard evidence either way? - The newspaper story is based on hard facts. Quote:
I'm not sure I'd put Gale on the good side, he's pretty selfish-neutral, no? ;) But definitely not evil (except if you fail his miserable revive protocol). Quote:
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Either way, I hope they don't make any changes unless they're in the form of having more difficulty options. |
I wonder when this will arrive? "soon/around the corner" is not very specific ;-)
I finally buckled and played the EA for about 28 hours. I have mixed feelings about it. Overall, positive, but still doesn't really 'feel' like a BG game - there are still too many DOS moments, exploding traps, gas clouds, steam and icy/flaming/poisonous/acid surfaces. And blood. So much blood…where does it all come from? Cut someone and they seem to squirt out 20 liters of the stuff (which can still be modified etc). All of which I *loathed* in DOS2 - much as I enjoyed the base game. They have even changed how spells work from 5E to pretty much 'force' (inflict?) these on you. Cast a firebolt - it does less damages, but now sets surfaces on fire (in base 5E you can firebolt a person, and it won't impact people near them). Ray of frost causes freezing patch (which everyone slips on, repeatedly). I really don't like that. Hopefully they'll be convinced to tone down all of that before the final release. Also, the pathing is way worse than DOS2 - characters constantly run through known traps/areas (like acid), path oddly to get places. Sure this will improve with time though. I am enjoying the characters and story as well as the environment. Another odd immersion breaker - I can be standing anywhere out of combat, and 'sleep for the night"…which magically seems to move my party to our beautiful camp (there is no story device for this and it is really silly). I didn't realise there was a very low level cap at 4 for EA - otherwise I would have stopped playing. So spent several hours accumulating XP that I couldn't use - and I pushed, because level 5 is the first big power break in 5E. Wizards get level 3 spells, fighters, a second attack etc. I think I've had enough and will wait until several updates down the line. |
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The biggest immersion breaker to me is the voice acting for some of the enemies. How is it that every monster can suddenly speak Common perfectly? Not only that, but a lot of them have English accents which is just dumb. The goblins sound like they just immigrated from the UK. |
People love to complain about RNG. Go over to the Steam forums on Battle Brothers. People cry all the time about their luck in BB. I have played that game for 1700 hours and the rolls are truly random. You just remember the bad ones that get your favorite mercenary killed.
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I'd be curious to see a poll on those AoE, I'm not sure many people really enjoy them so much. If only that was a bit more subtle. Quote:
But they're also using the camp for other purposes, so I think we can definitely forget about any change ;) Quote:
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*scratch sound*
Narrator: “They needed more time.“ |
Wanna bet it's released next year? I'm game if you are. Only say this as Act one of three is mostly done. Early info suggests they will release a new act every 5-6 months.
So something will have to wrong or Larian pulls a Josh Sawyer to release in 2022. (That's inside humor about endless patching classes for perfection) |
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Said I'd finished…but went back, and ended up running into 2 minotaurs with my 4th level party…*crit*stomp*gore*smash*…2 dead. I was unlucky with my rolls admittedly, but they do an average of 25/26 if they charge and gore and they get advantage every round ('reckless'…sure, you get advantage too, but they have 76 hp…I guess you are meant to be level 5) |
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I hope it's a week-end type of corner, for the update, or perhaps the corner of the month ;) We'll see. |
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My guess is ~60% for a release in 2021, and ~35% for a release in 2022. So I suggest we make a bet: If it's released in 2021, you get 1 something from me, if it gets released in 2022, I get 2 somethings from you. |
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Darn! *quickly fixes stupid error*
But why 100%? It's 95% for 2021/2022. (I'm leaving the final 5% for 2023 or an apokalypse.) |
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As for that bet I'm confident as Larian isn't a small indie studio milking Early Access for 5+ years. The have multiple studios with 100's of employees now on a worldwide scale. The basics of the game are done it's content, bug fixes and tech work now. |
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Normally I don't sink that much time into combat but since I knew there wasn't going to be any more content for a while I focused on tactics and got pretty good all things considered. |
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