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Moving on to "The Outer Worlds" which I just purchased for $20. Still in only the first town, but I'm enjoying it. |
I didn't have to edit any files to get my resolution, so not sure why you're having issues; I did everything from the in game settings window!!
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Also, what are your system specs and OS? |
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https://steamcommunity.com/games/146…44617216716302 The Chronicles of Myrtana: Archolos announced Mod of the Year 2021! :biggrin:
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Patch 1.1.3 is available now!
We are going to release another major Patch named 1.2 in a few days. It will feature even more bugfixes, balance changes and other improvements. We also hope to start community-supported translation on Crowdin after the patch, but we still can't confirm it yet. Once again, please wait for further announcements as we continue to work on preparing Crowdin. We sincerely thank you for the great response from all communities that want to give their compatriots a chance to experience our game! The list of changes may contain spoilers but we try to avoid them as much as possible. The issues listed below did not affect all players. Here is the list of changes: Chapter 2: Fixed an issue in quest "Worker's honor" where Recon and Veigo would not go to jail Chapter 2: Fixed an issue in quest "The Night Patrol" where Weigar would have improper reactions Chapter 4: Fixed an issue in quest "For the public good" where Lorenzo would talk wrong dialog lines and give no reward Chapter 4: Fixed an issue in quest "For the public good" where some of NPCs would be duplicated in game world Chapter 4: Fixed an issue in quest "Closing the business" where burned crates would not disappear Chapter 5: Fixed an issue in quest "Crownless King" where Javad would appear during the quest even if he was already recruited for quest "A job for tough guys" Chapter 5: Fixed an issue in quest "From bad to worse" where player could not sleep in a bed Fixed an issue in quest "This Fish Doesn't Stink" where Armar would take player's gold instead of giving it as a reward Fixed Ezekiel after reading the wanted poster for "The Hyena". Now he should appear in Silbach's tavern. Fixed trading with Pablo Fixed required materials for "The Avenger", "The Swine" and "Javelin" diagrams Fixed crashes which would occur after using items that increase player's temporary stats or skills: potions, weeds etc. Fixed a bug where Caramon would have no armor Disabled some of the new cheat console commands. Players could block the progression of story quests by using cheats. Improved player killing during specific events and cinematic sequences. Players could block the progression of story quests by using resurrection (F8 key). Fixed an issue where the player could no longer talk to NPCs. After loading the savefile, the problem should be fixed. Fixed an issue which would cause the gold to disappear from player's inventory Fixed issues with promotion in the city guard Improved some of random events, so they do not spawn during main quests Fixed other minor problems Please remember that updates do not force you to start new playthrough! You can load your savegames and continue. If there is an update that requires you to start a new game, you will be able to continue playthrough on the previous version anyway. There are no plans for such an update for now. |
Patch 1.2 is available now!
Big thanks to entire community for reporting issues and proposing changes! Special thanks go again to our Community Heroes for helping us with bug fixes organization and for helping players with their problems. Announcement for translators: Finally, Crowdin platform is fully operational and ready for you! We've already accepted all join requests (over 200!) and we can start the translation. For now, we cooperate with Italian group of fans from Piranha Bytes Italia group, and we await for other organized groups to help to coordinate and proofread. Please join our Discord and ask administrators/moderators to add you a Translator Role. On special channels you will be able to communicate with other translators and you will be notified about all the important news about the translation. Thanks! The list of changes may contain spoilers but we try to avoid them as much as possible. The issues listed below did not affect all players. Here is a list of the most notable change. Magic changes Learning fourth magic circle now grants small mana regeneration (5% every 2 seconds) Slightly decreased "Geyser" spell damage Decreased permanent mana bonus after drinking "Elixir of Spirit" from 5 to 3 points Increased mana requirement for magic staves Magic staves now grant little bonus to magic damage from runes and spells Added "Elixir of Magic Potential" potion that permanently increases magic damage (+5 points) Increased mana regeneration from 5% to 10% after drinking "Mana Regeneration Potion" and "Extended Mana Regeneration Potion" Increased effect time after drinking "Mana Regeneration Potion" and "Extended Mana Regeneration Potion" respectively from 3 minutes to 6 minutes, and from 5 minutes to 10 minutes Balance changes Increased income from apprenticeship with Davis. Now he pays 3/4 of the price, he pays 4x for wood, and he buys also "Gold chest" and "Silver chest" Rebalanced some boss fights and duels in Alena's Fight Club Decreased the price of "Knight Armor" to 9000 gold pieces Other gameplay changes Improved random events system. Tweaked chances of events spawn and fixed many events overlapping with main quests. Added possibility to join trackers in Araxos also with crossbow skill Bugfixes Fixed an issue where "The Basics of Pickpocketing" book would decrease pickpocketing skill Fixed original Gothic crash which would happen after loading a saved game that was saved right after casting a spell by an NPC Fixed an issue where a weapon player wields because of temporary strength/dexterity potion effect would decrease fighting abilities Fixed an issue in quest "Breakthrough Discovery" where the quest would be failed even after testing all potions Fixed an issue in quest "One Thing Leads to Another" where reading a letter would not create log entries Fixed an issue where the player could not withdraw from leaving Araxos guild Fixed an issue where training dialogs with Allan would display incorrect gold cost Fixed an issue where Odgar would not give any gift after apprenticeship Fixed required items to craft "Reinforced Crossbow" and "Heavy Crossbow" Fixed incorrect bonus after eating "Pickled Mushrooms" Fixed incorrect effect time after drinking "Extended Mana Regeneration Potion" Fixed issues with incorrect information in final boards Fixed an issue where Lennart would be spawned twice in the world Fixed typos, spelling errors and other linguistic issues Fixed other minor issues Other Added Rich Presence feature also for Steam version Please remember that updates do not force you to start a new playthrough! You can load your savegames and continue. If there is an update that requires you to start a new game, you will still be able to continue playthrough on the previous version anyway. |
So I own and have G2 in my library. Does it have to be installed to run the game.
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Yes, I'm really impressed with how Steam handled it. From their anniversary update to the auto install of Archolos. Very smooth, totally hands off for the user.
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I was not aware this existed, until someone else who was waiting for the camera issues in Elex 2 to be fixed pointed it out. I would just like to say thank you so much to the developers. :-) I'm only about 15 hours in, but this is shaping up to be a strong contender for my favorite mod ever (a position currently held by the Master of Mana total conversion for Civ IV).
Gothic 2 is my favorite RPG of all time. As someone who has played it at least 5 or 6 times, but now hasn't played it for several, going back to find a brand new world and adventure to experience is the best gaming related surprise I could have had. :-) If the quality I'm seeing now keeps up further into the game, I will probably be playing this to completion before returning to Elex 2, which will hopefully only get better with more patches. |
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One of the best mods ever along with Fall from Heaven, Wake of the Gods, New Horizons, and Master of Mana. Nice to see another Master of Mana fan here. |
Finally started this and its great, as expected. Gained a few levels and robbed every chest and house in the first village (open lock spell feels op imo) to afford learning taking trophies from Markus and Candren. From what i saw so far, i like it 2h style, bigger delay between hits as expected but i keep the mobs at a comfortable distance.
Compared to gothic 1+2, it has crafting, cooking, transcribing, alot of verticality in world design, a big ass city, i even like the voice acting though ofc i dont understand shit, and probably other stuff i havent found/heard yet. This mod is a great hit, im sure it would have sold well. |
It's good but I doubt it would have sold well as a commercial game. It would have been savaged in reviews about poor graphics and controls. Bought only by fanboys.
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Good thing it has tons of fanboys.
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I doubt it reached the overwhelmingly positive rating it has on both Steam and GOG from fanboys alone.
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Couch is sometimes a grognard, but we love him anyway :D
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Sometimes I think Nereida is right about this sites members.:p
As for JDR he loves to shit-post on my shit-posts he gets off on that.;) |
Something isn't shitposting just because you don't like it. ;)
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Im around 55h in it and so far explored around half of the map, somehow managed to get a good build and can take acceptable dmg from many mobs. Level 25 and just crafted that bad boy from the pic. Spent around 10h exploring the big city and talking to everyone, although still got a district left, where i need a special pass to get into.
The more i play, the more i have the feeling of playing Kingdom Come, lots of stuff from that one here. Just found out i can upgrade my armor as well, also robbed every house in the city lol. Went full strenght + 2h and ditched dex since the crossbows here are really nice and do a ton of dmg. Also learned the first circle of mages and constantly use summon wolf, it really can take a hit and tank the more undesirable mobs, although black bears or other instakills it lol. After exploring more of the map, i gotta say the design is fantastic, alot of well hidden secrets and verticality, you can climb alot and find goodies, and plenty of them are hidden logically. Learned to always walk around with a telekinesis spell because there is big and dense vegetation everywhere and alot of plants or good shit is missable. ps cool bro in the 2nd pic :biggrin: |
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No spoilers below, finished this after around 120h, great achievement of a mod, really astonishing what the devs did; read somewhere it has 640k words, even more impressive when every dialogue line is voiced. Still some bugs here and there but nothing major. I advise though to use the quicksave mod which allows you to use how many slots you want for quicksaves (as an interesting fact, i used qs 769 times lol)
Anyway, final stats in the pic, that mod with the stats doesnt take into consideration the time wasted in loaded games, so its shorter than my 120h. (at the attributes, right numbers are learned+from bonus, nice amount of ways to raise stats through bonuses) |
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