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Purpleblob's Kingmaker/WotR portrait thread
I thought it would be nice to have a place where we can share custom portraits for Kingmaker/WotR :D
Here are 5 of mine that I really love! My cleric/war priest/angel mythic: https://i.imgur.com/EY7TEdH.jpg My empyreal sorceress/oracle/mystic theurge/azatas mythic: https://i.imgur.com/0q8ZhML.jpg My arcane trickster/trickster mythic: https://i.imgur.com/hLmhQvC.jpg My bloodrager/gold dragon mythic: https://i.imgur.com/UejcR9w.jpg Another arcane trickster/trickster mythic: https://i.imgur.com/cqlBy7I.jpg Feel free to share your custom portraits here too :D Edit: Feel free to PM me if you want any of above ones :) |
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They're great! :D
I've never tried, it sounds fun. Now, to find some inspiration and hunt images! Too bad the current character creation will only produce basic 3D models for now ;) |
Two paladins, recognizable by the wingy thing ;) I haven't decided yet what the first would be, but the second is definitely hospitaler.
https://i.ibb.co/Gvwdss7/paladin01.jpg https://i.ibb.co/4pnjcym/paladin02.jpg And this one is a ranger. By stretching it a bit, she could be a camouflaged divine hunter :D (I've actually started a divine hunter but half-elf male, with a default portrait). https://i.ibb.co/jDr6jcG/ranger01.jpg And here's a cleric, should I have any time left to try this class one day ;) https://i.ibb.co/kHyZVZ4/cleric01.jpg The rogue / eldritch scoundrel who I enjoyed very much in Kingmaker used a default portrait. Maybe it's not too late to find a custom one; if I do, I'll post it :) Don't hesitate to ask, if you'd like the original image or the resized ones. (and if you're the author and I stole it from you, just let me know :uhoh:) |
I love this feature in games. I make all my own portraits myself using Skyrim, Mods, and ENB. After I take the shots I crop them to fit the size needed but otherwise I do no post-editing on them - all done completely in-game in Skyrim with ENB.
My favorite - this is Wulver, a Chaos Tiefling. He is a level 4 Knife Master and level 16 Sacred Huntsman with a wolf companion: https://live.staticflickr.com/65535/…8f829de1_o.png Another version of him: https://live.staticflickr.com/65535/…30bc267f_o.png This Thrynn, who I hire as a mercenary in the game. He is a Barbarian Thug (mix of barbarian and rogue thug class). https://live.staticflickr.com/65535/…7efd648a_o.png This is Lobo, a dual wielding ranger. Have two versions of him I use. https://live.staticflickr.com/65535/…7ec17876_o.png https://live.staticflickr.com/65535/…3d5eceb0_o.png Then I have an Aasimar Hunter: https://live.staticflickr.com/65535/…1bfffb1e_o.png This guy is an Aasimar for race but a Sorcerer with a demonic heritage. He has a few fighter levels in addition to sorcery. His mix of both angelic and demonic bloodlines makes for an interesting role playing experience. https://live.staticflickr.com/65535/…b1459158_o.png |
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https://www.nexusmods.com/pathfinderkingmaker/mods/35 I've played a little bit and saved/reloaded games in Kingmaker, everything seems fine. I suppose it should work with Wrath of the Righteous [EDIT see below, it doesn't seem to work right now], but save a game before trying just in case! The change is only in the current game, and when you save it, past saves are not changed (remember when Valerie's portrait changed? It's really the same for the player's). Since it's not intuitive, here's how to use the mod. The custom portraits are stored here (the folder given by Pathfinder when creating a custom portrait) %USERPROFILE%\AppData\LocalLow\Owlcat Games\Pathfinder Kingmaker\Portraits\0001, 0002, … (or AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous\Portraits\0001) In the mod, click on "Select Doll", which shows the "Portrait:" option, and click "Use Custom". Then "Prev"/"Next" cycle through those folders. The result is directly visible on the bar below, you may have to switch between companions to see the change in the other character sheets. https://i.ibb.co/ZmbJ6T3/portrait1.jpg See the change in saved games :) https://i.ibb.co/xFQ7Tpb/portrait2.jpg Maybe there are other ways to do that, I've read people trying to modify the saved files directly but they were struggling with it. |
Nice, thanks for that @Redglyph.
I'm hoping Owlcat will let us change portrait easy mid-game in WotR - I've requested for it along with few others as well :) |
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I've quickly tried with Wrath of the Righteous, and it's not happy, wouldn't even show the main menu :( With Kingmaker, I first downloaded Unity Mod Manager, gave the game installation folder, clicked Install. Then I've added the mods, and all was well. But with WotR, even installing the Unity Mod Manager prevents it from starting. Other people seem to have a similar problem, even in Kingmaker, with the last version of the mod manager. Uninstalling the mod manager solves the issue, so I don't think there's any risk trying it. Perhaps it'll be solved later. EDIT This program also allows to change the portrait, it doesn't need to be installed in the game and only edits saved files. I haven't tried it, only checked it could see the correct info in the saved file. But again, it only works with Kingmaker. We'll have to be patient for Wrath of the Righteous… the only way is to start a game with a custom portrait, after which you can replace the images in the portrait folders at any time. |
This is Riann, my protagonist evocation wizard from the original campaign, which I still haven't completed. I created her after I decided on which companions I wanted to take with me (Valerie, Amiri, Ekundayo, Linzi and her love interest Tristian).
https://i.ibb.co/XDj0CZ7/20201221203436-1.jpg At some point I created a 3-character party based on LMK for the endless dungeon: Kyle, my Knight. Sword and Board fighter with shield bash. Fairly offensive build, all considered. https://i.ibb.co/162rndF/20201221203424-1.jpg Lauriel, my bow-wielding rogue. https://i.ibb.co/WVqDVdC/20201221203428-1.jpg Mistral, my mage. Since he was my only caster I made him a Mystic Theurge with a focus on wizard. https://i.ibb.co/bgTVCFZ/20201221203431-1.jpg Ever since Baldur's Gate I loved being able to have custom portraits in my RPGs. |
Fantastic portraits, Arhu! :) Yeah, I also love using custom portraits.
Only 3 characters for endless dungeon - would have been quite tough! Will you be finishing Riann's run sometime? ;) |
Thanks!
The portraits were from a trading card game called Legend of the Cryptids. Lots of fantastic character artwork to be found there. Riann's run - possibly. I was lacking both time and motivation so far. Getting back into such a complex game after a long hiatus isn't easy either. For the dungeon I basically had to re-learn all the talents and skills. We'll see. What I really want is to be able to customize names, portraits and classes for my companions. I could do that in BG:EE via mods, which was such a huge boon for immersion. In the Kingmaker campaign I find that I'm just not all that invested in the predefined characters. |
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It's possible to go beyond the custom class progression that we have by default, for example with the Visual Adjustments mod mentioned above. I tested it with the player's character but not the companions, to be honest. The screenshot only shows the possible modifications on the user's character, they are the same for the companions except the body type and appearance (and, I think, the race and class). The other tool I mentioned works for companions too, you can even change their names, if you follow the link, the screenshots for the "Attributes" tab will give you a good idea. But companion quests are made for the default ones, so it may be weird if Jubilost becomes a barbarian, for example :D - there was a long thread on the subject recently in Owlcat's forums, actually. Also, I'm not sure the names will be substituted correctly everywhere if you modify them, but there's no risk in trying, just make a backup copy of the saved game before editing it :) |
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Before I could actually do those things in Baldur's Gate I was forever stuck with playing a full custom party where nobody could speak and a normal campaign where I didn't care about my companions all that much. Thanks for the pointers though! |
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Indeed, a fully customized party would be great. Let us know if you find a solution! :) |
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https://i.ibb.co/BjQBnns/nimoenl.png Not really sure. I usually make a core party with 3-4 members and the other two never felt part of the team, so to speak, including her. In BG2 I abandoned a full party in favor of a fun couple: Aeryn and Aerie. https://i.ibb.co/hmnPy1H/aeryn.jpg https://i.ibb.co/8cq60Z6/aerie.jpg Aeryn was a dual wielding fighter/thief and Aerie was, well, just Aerie with a different portrait. I'd love to be able to play these two in Pathfinder: Kingmaker. Unfortunately a fighter/rogue build doesn't seem to be very viable in this game, or at least not as I imagined him as a frontline fighter with twin swords and rogue skills. A Slayer perhaps? Pondering… Just talking about Kingmaker makes me want to get back in and fiddle around though. |
That's quite a change!
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With the weapon finesse feat, he could already rely on dexterity instead of strength for the attack rolls of light weapons (same with finesse training for the damage roll). But then he acquired finesse training for dueling swords (which is finesse but not light), two-weapon fighting feat (reduce the penalty by 2/6 for the primary/secondary hand), and improved two-weapon fighting feat (2nd attack with secondary but -5 penalty). All that with a pair of nice radiant dueling swords +2 (1d8 slash, 1d6 positive, +2 on attack/dmg), thanks to the skeleton merchant :) And that's without mentioning sneak attacks, a few abilities to enhance it, and spells to keep the target more cooperative should the first round not be enough to despatch it. So that's not too bad, but it probably doesn't hold as well as a big guy in long, enduring fights with many enemies. https://i.ibb.co/FHbJpYc/portrait3.jpg PS: Such a small party in BG, that can't be easy! I'm only playing it for the first time now, but I'm glad to have a full party ;) |
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Here's Aileya, my priestess (Ecclesitheurge), for when I'm playing with at least 4 characters. https://i.ibb.co/R7NhFsg/20201224172905-1.jpg Still looking for a proper Dwarf Barbarian or Berserker with a two-handed axe and a female halfling bard or similar. Well, a bit like Linzi, probably, although I haven't thought about her character too much yet. |
I have spent the last week creating some custom portraits to use in the game using Skyrim as my tool of choice (since I am a horrible artist by even the most lenient of definitions).
I usually take 50 or so images in different outfits, poses, lighting, etc., so that I have plenty of options when I create the portrait and then check it in the game to make sure it "fits in" to the style I am looking for. Most of the ones below are of Garoulf simply because he is new. I just finished his images so haven't yet made his game portraits. Still working on that. But added some WOTR game images for Wulver and Lobo. Some proper Music :) loading… Garoulf Le Loup (WIP) Not sure on him yet. Leaning towards Aasimar Sorcerer with Angelic Bloodline or maybe a Bloodrager. Could also end up a Ranger. https://live.staticflickr.com/65535/…65e7e105_k.jpg https://live.staticflickr.com/65535/…f4012c67_k.jpg https://live.staticflickr.com/65535/…0ee1302d_k.jpg https://live.staticflickr.com/65535/…af044bb2_k.jpg https://live.staticflickr.com/65535/…41588584_k.jpg https://live.staticflickr.com/65535/…fed6c986_k.jpg Lobo Wolfblood - Warpriest Feral Champion - Human Lobo follows Fenrir (as all my characters do - I picked an equivalent in WOTR) and the Feral Champion is a sub-class of the Warpriest class in the game. They are more attuned to the natural world and fight with natural claws that their hands can turn into. The only claws I found for Skyrim were made from metal. They look cool but they didn't fit what I wanted after making a few portraits in the game so ditched them. The shots looked cool though so included some. I ended up using the one of him in Tsun's armor. It seemed to fit the idea of a war priest. I also debated a dexterity based Warpriest with the claws, using weapon focus, weapon finesse, and Fencing Grace feats. While it did work I ended up going back to a strength build as Wulver is already a dexterity based character and I wanted something different. https://live.staticflickr.com/65535/…5ed53981_k.jpg https://live.staticflickr.com/65535/…7b682029_k.jpg https://live.staticflickr.com/65535/…458d651b_k.jpg https://live.staticflickr.com/65535/…d3135fd0_k.jpg https://live.staticflickr.com/65535/…38e5fc7b_k.jpg https://live.staticflickr.com/65535/…6c9a0691_k.jpg https://live.staticflickr.com/65535/…600f22cd_k.jpg This shows an example of dialogue: https://live.staticflickr.com/65535/…83cc9147_k.jpg Wulver Blackfur - Sacred Huntsman Knife Rogue - [Chaos] Tiefling https://live.staticflickr.com/65535/…4eaf01e5_k.jpg This is how it looks in-game: https://live.staticflickr.com/65535/…a1908a7c_k.jpg https://live.staticflickr.com/65535/…2517a9b8_k.jpg |
Nice, I suppose it's the Special Edition of Skyrim? :)
How did you do the wings? |
Off topic, but given the title of the thread: I see she's left us.
an incarnation of pibbur who is sad, very sad. |
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Anyhow the wings are from a mod. There are a ton of nice wing mods out there. One adds complete animated flying with dozens of different style wings - bat, dragon, demon, angel, fairy, etc., and adds flying mechanics. I don't go that far. I mainly like them for screenshots - I don't use them for my actual game play (and aye I still play). |
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Yeah, I think the current situation in the world has made everyone a bit sadder so easier to trigger when someone posts something negative. Purple found it hard to deal with it seems, but I hope she knows most of us don't think badly of her in any way and always appreciated her input. |
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The internet has become more toxic and more aggressive anyway.
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Ooo, I guess she decided to sneak out so we could not convince her to stay again :(
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Notra added Wrath of the Righteous to the portrait generator tool :)
http://www.notra.fr/success/pathfinder_wotr |
My current character in WotR. I've spent a lot of time hesitating between arcanist, rogue / underground chemist and this one, rogue / sylvan trickster.
He can use witch hexes, getting one every other class, but I've spent the first one on Precise Shot to avoid the shooting-in-melee penalty which is just too debilitating for an early rogue. https://i.ibb.co/g3830rp/image.png I hesitated a lot on the weapon too. Dueling sword is the temptation (1d8), but it requires an extra proficiency (to handle the weapon) and finesse training (+DEX for attack roll) - the rogue gets weapon finesse but that only works with light weapons, not the dueling sword. Then I wasn't sure to find good ones with cold iron, masterwork, … So I took a rapier (1d6), finesse training (+DEX to damage roll), 2-weapon fighting (reduce penalty with 2 weapons) and weapon focus (+1 on attack roll). And Finnean as main weapon, with a spare masterwork / cold iron :) I carry a fox companion to help with the perception check. Let me know what you're going for, if you're rogue. |
Are there any portrait packs already somewhere ?
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Yeah I like the ones in this thread, but can't download them as I need them in the right format, right ?
Any Nexus ones you'd recommend ? |
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I just saw there were portrait packages on Nexus, but I haven't checked them out, sorry. EDIT: Here's a link to the few portraits I gathered, but it's more experimental than anything :p The first cleric and the last rogue are perhaps worth checking for inspiration. You have to copy that under c:\Users\{USERNAME}\AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous\Portraits and number the portrait directories to 0001, 0002 and so on. So it should look like Code:
c:\Users\{USERNAME}\AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous\Portraits\0001\Fulllength.png |
As a side (but related) note, I wish choosing the portrait was the last thing you do in character creation, not the first. I don't know what I want to look like until I know what race/class/gender I'm going to be.
(you can probably go back and change it at the end? But still it seems an odd workflow) |
Is it possible to change it after character creation now, once the game has started? I haven't checked. I guess not, we'll have to rely on a mod for that.
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Wanted to try out a Dhamphir character so spent a few hours in Skyrim tonight creating a character and taking images - then added to the game. This one turned out to be my favorite and fit best with the black hair and pale skin tone.
https://live.staticflickr.com/65535/…bd56b598_o.png Takes a decent amount of time as I need to create the character in-game, figure out what ENB to use to get the correct visual look (and often tweak the settings for lighting and mood), try out various outfits to find a good fit, then find places to take the images. It is actually a lot of fun though and enjoy the creative aspect. Plus it is nice having a direct hand in making the image to go along with my character. As you can see above I have made a bunch as those are all my custom shots I made from scratch in Skyrim. I want to make some for Encased using FO4 but so far haven't figured out how to add custom portraits to Encased. |
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I spend hours jumping around in the editor trying different builds and ideas :) |
I've done a script that modifies the portrait in any saved game.
It's in Python and I don't suppose many of you have that programming language installed on your computer, so I'll package it into an executable. It's an old-fashioned command-line script though, didn't bother to make a nice GUI ;) I cannot easily change to an in-game portrait, because they are described with long ids that I don't know (like 'ae8bebdec27caad4cb2065cb0a4bfcd9'). Or I should collect all the values, or install Unity SDK, which I won't. So it's limited to custom portraits, but that's what most players want anyway. |
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