| Andrew23 |
February 10th, 2021 14:22 |
Quote:
Originally Posted by gabrielarantest
(Post 1061631924)
But aren't many cRPGs like that as well? You only have an illusion of choice. Only the most outstanding cRPGs you really have some choice.
Anyway, what I meant is that if you remove the combat from the cRPGs what you have is basically a Telltale Game. So for those that don't enjoy combat encounters Telltale's games are a good recommendation :p
I enjoyed The Wolf Among Us and the GoT.
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In good cRPGs character development influences more then just combat. So while I would NEVER play cRPG on easy or story-mode myself, I dont agree that removing combat makes cRPG an adventure game (and bad one, as while im big adventure games fan, I dislike whole Telltale production, but thats just me ofc).
Btw there were many cRPGs where combat was bad or irrelevant or both and it still didnt make them adventure games. Ultima VII, QfG series, Planescape T., Disco Elysium, etc.
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