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That's because fans genuinely enjoy such fights - and I know I'm somewhat of an outlier here. I'm just tired of that formula, I guess. I know many of them are quest related, but that's not always obvious unless you've triggered the quest - and, even so, many of the side quests are pretty trivial in terms of the content - aside from those fights. Quote:
I still intend to do that one day, but I don't think I ever got further than Act 4 on one occasion. But I'm a huge D&D fan, especially the 3.0/3.5/PF systems. Well, actually, I'm a fan of the CHARACTER system not the COMBAT system. My problem with 3rd Edition D&D is that non-magical characters have very few active abilities - which was always part of the traditional D&D design. Ironically, my least favorite D&D system (4th) actually has the best combat system - precisely because of the active abilities. Quote:
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Not sure how I feel about it yet. Not a big 5th Edition fan - though I'm not too familiar with it. It seems overly simplified and, again, lacking in terms of active abilities for non-magic users. Still hopeful about it, though - and since it's one of the very, very few CRPGs with meaningful cooperative gameplay - I'll almost certainly play it. |
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Imho they could have designed this (and the encounters) a lot better and more motivational with relatively low effort. |
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It wasn't that long ago that I thought I was sort of past this particular subgenre, but I must say that games like Kingmaker, DOS2 and - in particular - PoE2 have demonstrated to me that I'm still very fond of them. Does this Wrath game have any direct connection to Kingmaker? As in, is there a good reason to play Kingmaker before Wrath - apart from it being a good game, I mean? :) |
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D&D 5E is interesting but not as complex, I agree with you. I like it but it's really a matter of preference in the end. Solasta much better represents the mechanical part of 5E, although it doesn't offer a wide choice of classes (and has another setting). BG3 has more races and classes I think, but they've modified the ruleset a little to make it look even simpler, and the presentation is confusing. We can't have it all. Quote:
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Cool, thanks for info.
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