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The quest/story threading feels chaotic at times, I don't feel I have enough information to make some decisions, so I'm taking the "maybe later" option a lot. Some of the dialogue seems to assume I've done something or know something. I am enjoying the game but have some reservations. It took me a long time to really get into first Elex, so I am hoping this is going to be the same. |
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Game is set to autosave every 3 mins but I am mean with proper saves. |
Jumping animations/impact?
I noticed when I started my 1st play-through yesterday, that the jumping feels …flat? I was jumping onto a building (mantling up) and there was barely any sound (like "grunting/ooof" etc) I've never noticed this in any any PB game - it just seems to lack 'impact'?Hard to articulate. The animations don't seem to really match what you're doing that well.
The world also looked desaturated - I fiddled with gamma, and looks a bit better now. |
How's the performance after the new patch? World of Elex is reporting that it had a significant impact for them. It apparently fixed the pop-in that was happening in the larger settlements.
I'll be starting my playthrough tonight or tomorrow. :plotting: |
I get a weird shadow strobing effect everywhere with the new patch. Elex 2 no like AMD.
Everything seems fine until I go into a menu or look at the map and when I come back I get shadows billowing out everywhere. |
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There really aren't many bugs and the performance is OK. Plus there is a new mod to fix the FOV issues. The only problem I have is from just spending 100+ hours on CoM, ELEX 2 is a bit of a let down from that.
I understand that it might not be a fair comparison but I can't help making it. |
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There's a major bug introduced by the new patch that breaks the Alb questline. It'll probably get hotfixed in short order, but I'll at least wait for that.
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On the ELEX II Steam discussion forum is a fix to de-install patch #1.
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New patch out… adds a more fixed camera distance and claims to fix some scripting bugs, including Skribor, talked about above :)
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It's good that they got those scripting issues fixed so quickly though. It's enough that I'm going to start a real playthrough this weekend. |
There's now an alternate game camera setting which puts Jax a few feet forward and I think more central. Might be worth giving that a try?
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I probably should have been more clear. It wasn't my first time playing the game, I was checking it out again after the patch. |
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