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-   -   Elex 2 (https://www.rpgwatch.com/forums/showthread.php?t=47864)

Maylander April 6th, 2022 14:16

Quote:

Originally Posted by JDR13 (Post 1061677271)
I feel the same way about the skill system. It feels like the faction skills should have more variety, and I'm particularly disappointed by the Clerics only having two unique skills.

I wonder how much the development was impacted by having to work remotely due to the pandemic. I'm still enjoying it quite a lot, but I think it could have been even better.

I agree completely.

Alistair April 7th, 2022 22:21

Yeah. I wonder what comes after Elex3. Assuming there is an Elex 3.

I kind of think they should Kickstart a little project to see how easy they find Unreal or Unity to use, given what they want to implement.

JDR13 April 8th, 2022 05:22

Quote:

Originally Posted by Alistair (Post 1061677435)
Yeah. I wonder what comes after Elex3. Assuming there is an Elex 3.

I kind of think they should Kickstart a little project to see how easy they find Unreal or Unity to use, given what they want to implement.

They're aleady working on their next game, but as usual, they won't talk about it so early in development. I think it's safe to assume it's going to be Elex 3.

After that, I think they go back to a fantasy setting. Hopefully something that's different enough from Gothic and Risen to make it distinct in some way. I'm just speculating though.

Qayto April 8th, 2022 16:12

Quote:

Originally Posted by JDR13 (Post 1061677271)
I feel the same way about the skill system. It feels like the faction skills should have more variety, and I'm particularly disappointed by the Clerics only having two unique skills.

The factions seemed to lack the clarity and distinct identity they had in Elex 1. The clerics path certainly seemed meagre and unfinished. I only discovered the alb companion towards the very end, either I missed a cue or it just wasn't well signposted.

Think I preferred Cold Jax in Elex 1, wasn't sure what to make of (almost) cheerful, warm Jax.

Konjad April 9th, 2022 13:36

I have found Gothic:

https://steamuserimages-a.akamaihd.n…etterbox=false

JDR13 April 9th, 2022 20:15

A couple of other easter eggs I've found.

https://i.ibb.co/sRVnRn9/Elex-II-deves.jpg

Star Trek
https://i.ibb.co/4NdnzhV/Elex-II-ST.jpg

bkrueger April 9th, 2022 22:18

Another easter egg: Probably you all found the side quest with the three investigators Justin, Bobby and Petra???

JDR13 April 10th, 2022 06:43

Quote:

Originally Posted by bkrueger (Post 1061677615)
Another easter egg: Probably you all found the side quest with the three investigators Justin, Bobby and Petra???

The kids in the Fort? I liked that one. It was well written and acted. I wasn't aware it was an easter egg though. What's the reference?

bkrueger April 10th, 2022 09:18

Quote:

Originally Posted by JDR13 (Post 1061677632)
The kids in the Fort? I liked that one. It was well written and acted. I wasn't aware it was an easter egg though. What's the reference?

This is a reference to "Alfred Hitchcock and the Three Investigators".
In Germany they are called "Die drei Fragezeichen" (the three question marks) and have been very popular among kids.
Edit: Jupiter Jones is called Justus Jonas in the German version. The other two (Bob and Peter) have the same names in both languages. So Justin, Bobby and Petra are obvious references for a German audience.

Morrandir April 10th, 2022 09:33

It was hilarious as I'm literally reading the children's books these days.

Also Justus' uncle (which he's living with) is a scrap trader. In Elex it's his mother iirc.

I was disappointed though that their base didn't resemble a coffee pot (which it does in the books).

Alistair April 10th, 2022 14:16

In the original books their base is an old RV that has been hidden by years of scrap piles building up in their parents junk yard :)

I remember the graveyard thing was in Gothic 2(?) as well.

JDR13 April 10th, 2022 15:16

Quote:

Originally Posted by Alistair (Post 1061677652)
I remember the graveyard thing was in Gothic 2(?) as well.

I don't remember that, but I'll never forget the old rusty car up in the mountains in the expansion. That was one of the most memorable easter eggs I've found in a game.

There was also that weird sign in the Valley of Mines signed by "The mighty alien dwarf".

Morrandir April 10th, 2022 22:01

Quote:

Originally Posted by Alistair (Post 1061677652)
In the original books their base is an old RV that has been hidden by years of scrap piles building up in their parents junk yard :)

Ah, nice. Didn't know that.

Robollix April 17th, 2022 12:34

I've sadly come to the end now. I haven't enjoyed myself so much since I first fired up Skyrim back in 2012 or so…wandering around, getting lost, discovering new places. Just going to grab a cheat video, and find the rest of the map pieces….see what happens…:)

bkrueger April 17th, 2022 17:58

I have now completed my second run through Elex 2 and I enjoy it as much as the first one.
In my first run I played on normal, joined no faction and romanced Caja.

In my second run I played on ultimate, joined the Morkons and then the Outlaws and romanced Nyra. I like the Nyra character more than Caja and Nasty, compared to them she is a real lady.

The side quests are much more interesting than the main quest, so I can only recommend to play as many of these as possible.

i had all companions on true friendship before completing the main quest, but
Spoiler – but


I found exploration even more rewarding than in Elex 1 since you can find unique
Spoiler – finds
.

The end of the main quest can be interpreted either as a cliff hanger or is rushed somehow. I hope, they make an expansion or something like that…

Anyways I love the game for world building, atmosphere, side quests and exploration. I love to play on after the main quest, flying around with jet pack mastery and finding all stashes and even some side quests, I have missed before.

Now i am torn whether I should play a third time or make a run of Elex 1…

Corwin April 17th, 2022 23:54

Question for those who've finished. How did you deal with the search bots towards the end of chapter 3. (6th power quest) Those things killed me before I got close and my ranged attacks did almost no damage. With 2 at a time I couldn't really dodge them either.

bkrueger April 18th, 2022 07:46

Quote:

Originally Posted by Corwin (Post 1061678195)
Question for those who've finished. How did you deal with the search bots towards the end of chapter 3. (6th power quest) Those things killed me before I got close and my ranged attacks did almost no damage. With 2 at a time I couldn't really dodge them either.

Spoiler – Which robots?
You meet them in an area with some kind of castle ruins. Fight them one after the other and, if possible eliminate all the normal (human shaped) robots first (Edit: I teleported to the cleric's teleporter for this quest, so I got them from behind). I managed to get into "nearly melee" distance, such that you can always keep a piece of wall between the robot and you. Then I used a shotgun: One shot and back behind the wall. In melee distance the shotgun is the weapon with most damage and it works quite well in that situation. I never used magic in my two play throughs, so I don't know, how this works out. But from what I heard about that fire rain spell, it could even be possible to stay behind the wall and still kill the robot? You could also try hand grenades or a grenade laucher to shoot near them while staying behind cover.
If instead you mean
Spoiler – Drones
I manged to kille them from far away with a bow, while strafing, so their rays didn't hit me.

Corwin April 19th, 2022 00:06

No, these are the super huge warrior robots out in the open with nowhere to hide. You have to kill 10 of them for the quest Partner of the 6th Power. They come in pairs.

Maylander April 19th, 2022 10:36

Each faction gets a different quest at that point, so most never have to kill the bots for the Seperatists.

The key is to get close to them. I kept using the flight charge attack. If you have a melee 1H weapon equipped, fly up, get them targeted and click attack. You'll swoosh over to them in an instant. Also works really well for flying monsters.

bkrueger April 19th, 2022 11:18

Quote:

Originally Posted by Maylander (Post 1061678295)
Each faction gets a different quest at that point, so most never have to kill the bots for the Seperatists.

The key is to get close to them. I kept using the flight charge attack. If you have a melee 1H weapon equipped, fly up, get them targeted and click attack. You'll swoosh over to them in an instant. Also works really well for flying monsters.

@Corwin: Which faction are you playing for (or, if you didn't join a faction, which one did you choose as partner for the sixth power)?
A was factionless in my first playthrough and chose the Berserks as partner. in that playthrough I only had to fight two huge robots sent by the Clerics. in my second playthrough I was Outlaw via Morkons and had to fight none at all. So you are probably Alp and/or Cleric?


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