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BG3 is the first Larian game I have ever really liked. DDOS2 wasn't too bad but it was way too long and I never finished it. I rage quit at the 95% mark I was so tired of the horrible turn based combat. I only played one of their other past games and only got 30% through it. I am judging the game solely with my play time with it, which is extensive at this point, and not on who made it. I didn't expect to even like BG3 based on my past experience with Larian and not really into their humor.
Not a fan of TB combat but I still like BG3 in spite of that as its a good game. I have over 100 hours play time with it so far so comfortable with my experience with it. Of course the rest of the game could suck or fall flat. I hope that isn't the case considering how good the first part is. I won't know till I play the full game though so not going to try and conjecture about something that is neither released nor played at this point. Solasta is good for what it is but it is also a different game and situation than BG3 or Pathfinder WORT for that matter. I base whether I like a game on how fun it is to play, the rest really doesn't matter. BG3 for me is a lot of fun to play. Solasta is meh - okay but nothing special for me personally. |
Aren't we supposed to get advanced notification of a pending pre-patch announcement? Looks like their pre-PR department really dropped the ball on this one.
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Solasta was delivered on time, but it still has many bugs and serious instabilities like crashes and GPU overstress. This is not exceptional in game releases, but we should take that into account. Better for a company which can afford it, like Larian Studios, to take the necessary time and avoid it. Don't expect much more content in BG3, the idea of an EA is not to spoil the whole game. As for the classes, we have more than half of them, and they are adding all of the "basic manual" - the Player's Handbook. As said before, there never has been any promises, except one of superb quality, so it's useless to keep whining about the release date and the content. They said recently the date would more likely be end 2022 or 2023, we shouldn't expect anything earlier. |
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But they do like to develop with the feedback of their customers, even if they don't interact with them very well. At least that's what I understand. So how should they do? Would you be fine with an Early Access with a reduced price or extra content, for example? Perhaps a closed beta with a limited of participants would be better, at a reduced price. But Larian Studios is all about freedom and fun, it doesn't match their personality. Besides, they like a large number of participants for their stats-driven decisions. I get what you mean, but I'm convinced it's not (only) about money in this case. |
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I like what I've seen but I'm not following too closely. I'm sure the game will be solid and worth the money in the end. It'd be worth the money now if I wasn't so backlogged and already having so many great games and often too little time.
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Anyway my reply was more for GabrielMP_19 and his sanctimonious post.;) |
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Not saying it cant happen, there's so many pc configs but open any game forum and you'll find issues like that. Maybe you need to force vsync on or something. As for the scale , yes the budget is very small , yes its not open world but they still deliver a 40 hours game for one playthrough, it turns out the combat system is deeper than BG3 I see no mention BG3 will include everything solasta have. They even homewbrew very good subclasses, and the light and darkness system. What i see on larian side is ton of communication, even hyping patches, but still one act to play .And now they are going to film themselves in an escape game ,i get almost star citizen vibes there… It was 60$ like a full game , i expected it to be ready or almost, one year of wait sounds reasonable, that was announced. What is even the purpose of early access there ? They have the budget, several studios , probably a good deal with stadia , rumors for semi exclusives deals are the like of 100 millions $. People are far too complacent with them, thats not good work ethics. They are no longer the small indies that could require a little bit of help and free testing. |
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Overstress occurs on most RTX cards, we suspect it's due to a specific change of Unity version. Unfortunately they're ill-equipped to reproduce the problem. I like Solasta very much, but it doesn't stop me from being objective. Quote:
Solasta has much more reduced mechanics, settings and graphics, but it's normal seeing the scale of the project. It will still be very fun once they've ironed out the bugs. Quote:
Hyping patches and Star Citizen vibes, really? :rolleyes: Quote:
I really think you should stop here. We get that you're frustrated because you want to play it now. But as I said, they were always very clear that it would take time. |
I think Early Access has replaced Kickstarter to some degree. I like it but just like Kickstarter it is buyer beware. You are taking a chance on the game becoming something greater. For the developer it is a chance to gain access to a wider audience and refine their game with steady income behind them (if their game isn't utter shite). Most would have had to scale back and release bare bones "full release" versions without it. Some go in well prepared and with a solid plan and others…its an imperfect universe. I'd rather it exist than not otherwise we would of missed on some bonafide classics.
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We are announcing a prepiss on our TrashGoodForNothing RPG because sales are down and the boss needs another private jet.
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You are getting the full game at release. I could see the outrage if you paid full price for EA and then again at release. You are basically paying nothing for EA and full price for the released game. You are free to 100% ignore EA and buy at or anytime after release. I just can’t find anything dishonest about it. No one except maybe the most diehard Larian fans would buy an incomplete act 1 of BG3 for full price. You get the full game plus they ability to play early which if your excited about the game could be seen as additional value not less. |
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I have 40 hours into it and didn't experience any bug. |
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The fact you can play it earlier doesn't offer enough of a compensation IMO, because the experience is lower and it somewhat ruins the experience with the final release (by spoiling a good part of it, and requiring yet another replay of act I). I used "dishonest" because they're counting on people to still buy at full price, because of their reputation. And this gamble has worked. I was willing to buy it too, knowing perfectly this wasn't a good deal. But yes, maybe the word is a bit strong, I'm not very good at gradation :) Quote:
Those are facts, there's simply no denying it. You can pick a good number of those bugs and easily reproduce them. If you have 40 hours, you must have seen some of them or you were not attentive. Nothing wrong or negative with that, as I said most were not major bugs. And I admit I am more attentive to them because I used to report bugs during the EA, it's disconcerting to see they're still there after all this time. The reason, I think, is they're simply overwhelmed with the amount of feedback and have a poor methodology (but hey, it's their first game, it's normal). The big instability issues depend on the hardware, good for you if you didn't have to suffer those. I sure hope it's not impacting too many players, after all I spent enough time praising this game on EA ;) But one has to acknowledge the flaws too. |
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You contradict yourself, if solasta is more faithfull to 5E then by default it's deeper. 5e is already not the most complex system ever…Larian's philosophy was cutting out what doesnt work in a video game. Solasta proves everything in 5E can work in a video game. Even when trying the first demo it was obvious there was something more. Remember the use of verticality the spiders ambush, crawling on walls , skirmishing back and forth , frightened if you had a torch. Advantages and disadvantages according the light sources . That was a wonder to behold, and full game expanded even on that. Boss fights were better handled with legendary actions, better use of terrain and their fly abiltities when they had. Vampires fights are masterfully executed. BG3 isnt bad , but i think tactical adventure is working harder than larian. |
*fetches popcorn*
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My advice was just to ignore the buzz that comes with EA. |
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I was able to make it through D:OS 1 despite the silly story and characters, but the combat wasn't nearly as tedious in that game. I'm consistently amazed at the high marks those games get from reviewers and how many people seem to think they're classics. I think they're above average in some aspects, but they're nowhere near what I consider great games. |
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