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Pathfinder: Wrath of the Righteous - Feature Trailer
Owlcat Games released a feature trailer and announced the release date of the console versions: March 1, 2022.
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More information. |
From a person who never played Pathfinder Kingmaker:
Is Wrath of Righteous gameplay similar to Kingmaker's? Or did Owlcat try something new here? |
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I feel like maybe there's a hidden question in your question (Given that I didn't get the first game, is this one going to be more appealing to me), but not knowing why you passed on the first one I don't think that question can be answered. |
That was a good trailer for me. Summarizes what it is about in a good way.
I'm looking forward to the release and reviews. I'll likely wait for a complete edition, since I often only play a game once, but maybe I'll not do that this time… |
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As @JFarrell71 said. The differences were discussed in their Q&A, but to summarize what I saw:
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How does mounted combat work?
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I saw somewhere that console versions are delayed to next year. Hopefully Owlcat realized necessity to focus on PC release in time and we will get nicely playable version on release. Cross fingers …
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I realise this is dangerous talk, but what I've seen of this isn't doing much for me. The whole world-is-on-fire-and-there's-demons-everywhere setting doesn't really appeal.
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I've heard another team was in charge of the console port, so theoretically it shouldn't have interfered too much. But in practice we never know. The console version of Kingmaker seems to suffer from a lot of performance issues, it's best they take enough time to focus on the console version too. |
It's true the setting and theme of invading demons has been done to death in fantasy, but I for one still enjoy it.
I like fighting different types of demons in these games, and they better have a large variety of different types of demons/devils/evil hell spawn/whatever, so it won't get stale. One major "good thing" that makes me anticipate the game: The different avenues of power you can do, from being part of the Angels and being like divinely favored or something, all the way to the other end of being an undead necromancer, and other ones that I am forgetting, but they all sounded very interesting. The big negative and one that makes me more cautious about the game: the dumb shoe-horning in of some kind of battle management fantasy simulator into the game….*groan*. They didn't learn their lesson from all the complaints of players of the first game re: the kingdom management thing, so they did it again. I don't want to touch any part of that awkward, or even "jarring" game style transition and un-fun gameplay, so I am hopeful they will put in an option to just bypass the damn thing for players like me, who just want to explore dungeons and fantasy war-torn cities, and fight demons and build up my party characters with loot and character leveling, and so on. |
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It's true than they make it look like if it was a mod of Diablo II. |
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It's quite hard to ignore for long, actually. Sure, there are companion and side quests so that it's balanced enough and not too oppressing, but there are battles and references at different points throughout the chapters to bring the point home regularly.
Companion quests usually require you to advance in the main quest, or open new chapters, to progress. Some are directly linked to the events. At some point you'll have to deal with those demons :) @Ripper it really depends what bothers you about it. If that's the feeling of being "the chosen one that will save the world", I'm afraid there's a bit about that. The mythic path gives you powers that others don't have, for example. And your role is an important one. |
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