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Character build is indeed very important to me (as part of RPing rather than just combat survivability) - I generally like playing support class but I may pass on that in Rome because of how female characters are treated. Probably a charismatic spy/rogue like character will suit more I think. Edit: in terms of which I value more - that's tough to say. Both story and character bullding have to be at least up to certain standard for me to enjoy the game - from what I've seen in Rome demo, character building also fell short of what I want but I guess its because the demo only showcased combat as you mentioned earlier. |
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Which isn't to say there aren't a lot of interesting abilities. But many of them are given to you by your equipment and you'll duplicate abilities across several different characters. There isn't much distinctiveness at all outside of the differences between those four classes. Btw, though your own character may not be treated differently by the game, two of your companions are women and the fact that they are women is quite heavily acknowledged. |
You can normally see all the skills in the demo, even if you can only unlock a few of them.
Something else I find limiting is the cap of 3 weapon ability slots and 6 character abilities. I haven't had any problem with the char abilities so far, but only 3 for weapons is often an issue for me. That and few other limitations seem artificial. |
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There were particularly angry posts about Caeso's personal story for female players who decided to romance him - I decided to spoil it for myself and read on :P Have to admit, Caeso was the companion I was thinking of romancing and the whole spoiler post turned me off from it ~_~ So if I end up picking up Rome, I think my character will be forever alone D: |
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I'm not that far, though, and haven't done any romance stuff. So we'll see how it goes. |
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More than the male-female issue, I was expecting an outrage against racism. As far as I have understood, the Romans were among the more (or most) racistic cultures in the history. Have they really handled that side so well that there is no internet raging against the devs?
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I found this review interesting; here's the part about playing as a woman legata ("legatus" is masculine): Quote:
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Of course, if you were a slave, you had to be freed first. ;) |
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I'm not keen on playing male PC tho, purely because I suck at RPing male character. Quote:
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It is even more aggravating in Rome because the most interesting skills have a limited number of uses per combat. Yesterday I spent more than 1 hour fighting against enemies who were 3 times as many, and 50-50 same level or one level below. My sagittarius had 2 limited skills out of 3, so for most of the combat she was limited to one basic shot (the other weapon set was a dagger for assassination, which was not an option except at the end). On the other hand, those combats are very rewarding :D I won by the skin of my teeth, my main character (the only Veles unfortunately) was down in the first two rounds, so it was 3 against 12. Parties of 4 don't easily forgive any unbalancing. |
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I wish it was party of 5 instead of 4 - not only combat more difficult with limited party size but it means one of your fully developed companiom have to sit out! Out of curiosity, how far in does Amazon female companion join? I was surprised she is princeps, thought she might be veles |
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Spoiler
You may find a few praetorians with known names in Expeditions: Rome by the way ;) |
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I do find this series kind of addictive, I only planned to watch a couple of eps, just to get in the right mood for "Expeditions:Rome" but now I'm already in the second season. I thought quite a few names sounded very familiar to me but after a while all the various roman names starts to blur together a little. |
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There are a few series like that, making it easy to grasp history or science and making the audience want to know more. It's a good motivator. :) Games like Expeditions too, though they're limited to what is playable, we won't get a deep understanding at Roman politics or even its society, but it's a start. It surely works better than trying to force someone to read historical books first. |
I'm about 30 hours in that gameplay and I'm counting 17 quests (active & done).
I must have about 20-25 hours in my gameplay of Viking and I count 41. Sure, there are a few short fetch quests, but I have to admit that the combats take more time in Rome than in Viking or other games (in Encased after 50-55 hours I had about 65 quests), and there seems to have fewer quests overall. Something I don't like too much but which can be tuned in the difficulty settings are the random encounters. Some only have bad outcomes, I had one a few times (*) and apparently you can either give money, lose a small amount of reputation or fight one of two innocent parties (which just don't fit my RP). On the plus side, those road encounters are nicely implemented with varied vignette formats. So I'm not ashamed to scum-saving and I'd recommend to save before any road trip. In general, in both Viking and Rome, I'm still surprised how often the game encourages you to fight and kill people rather than resolve the situation more sensibly - most of the time it's not even possible. That, and L.A. do like their looting :p At least they've calmed down in Rome; I'm always shocked in Viking how you can loot almost everyone's property without even raising anyone's eyebrows. (*) You may have repeated encounters, but it's rare. This time I had it several times because I reloaded a lot to re-do a legion battle differently to see the possible outcomes. Which are, by the way, quite random. |
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