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-   -   Quest For Glory 2 - Available for Download (https://www.rpgwatch.com/forums/showthread.php?t=5261)

Corwin August 25th, 2008 20:13

Quest For Glory 2 - Available for Download
 
While this may not be a true RPG, many of our readers know and love the original Sierra classics which formed the Quest For Glory series. These games which were a mix of the RPG and Adventure genres were very successful in their day and have long been unavailable, or in some cases virtually unplayable on modern machines. Now, a remake of what many consider to be the best of the series, Quest For Glory 2- Trial By Fire has been released for FREE Download. You can get the game and a lot more detail Here.
More information.

blatantninja August 25th, 2008 20:14

There was a group (out of Australio IIRC) called Tierra that made several remakes of classic Sierra games. I remember that they would not do anything that had been done in VGA, so the original Hero's Quest (QfG later) wasn't redone because Sierra had already done it.

EDIT: Ok, looked it up AGInteractive used to be called Tierra! I played the King's Quest remake, it was really good. Sad to see they canceled Space Quest II though. :(

GothicGothicness August 25th, 2008 22:08

It looks just like the orginal game? I thought it said remake with better graphics? well I already played and enjoyed the original, so no need to play this.

JemyM August 25th, 2008 22:12

When I was younger I made a promise to myself to finish every LucasArts and every Sierra adventuregame ever made. When I got older I have considered if I am crazy, but still I continued to play the game one by one…

And now I am down to five games remaining, which actually means Quest for Glory 1-5. I did finish Tierra's version of Kings Quest II and I decided to wait for their version of QfG2 before starting on the QfG series.

Well, I guess I have no excuses avoiding the series anymore, but I still have to schedule my playthrough next summer.

My finished games in the spoiler below.

Spoiler

zakhal August 25th, 2008 23:13

The first one was the only truly good one in the series. Ive played it through numerous times. I even thought abt setting up my own adventures guild in one mmo.

Thaurin August 25th, 2008 23:35

Quote:

Originally Posted by JemyM (Post 92975)
My finished games in the spoiler below.

Impressive list. I've at least played most of those, but haven't finished close to all of them. Right now, I'm playing a bit of Sam & Max: Hit The Road on my mobile phone with ScummVM and it's still as fun as eve, mostly because of the as usual for Sam & Max excellent writing and voice-acting. :)

Also, I love Tierra. They do good work.

Rithe August 25th, 2008 23:54

I haven't had a chance to play yet, work and kids take precedence. But, from what I've been reading, they did a good job of recreating everything. The combat engine is apparently very good, one of the best according to some.

Is it the same game? It's a remake, so yes. But the graphics are improved, as is the interface. You use the mouse for everything, like the latter Sierra adventure games. It also has the parser interface still, if you happen to want to use it.

As for QFG1 being the best of the series? I have to disagree. QFG2 and QFG4 (minus 2 large bugs that can be fixed with DosBox) are my top 2 of the series. I guess I would rank them:

1 - QFG4
2 - QFG2
3 - QFG1
4 - QFG3
5 - QFG5

and 2 and 4 would probably flip flop sometimes as well.

Overall, QFG2 was one of the high points of the series, so a chance for some to play it the game again, and enjoy it anew, and for others to experience it for the first time.

skavenhorde August 26th, 2008 07:09

I've been waiting for this game for this to be done for a long time. Thanks for the heads up that it's finished.

@Jemym you actually finished the police quests? When I was a kid I only managed to get to the trial portion of the game in police quest 1, I could never figure out how to get any farther. The couple of things that was really unique to Police quest back then was how you could turn on your siren and blow through the red lights and the drug bust portion. I kept trying to arrest the guys in the park too early, until I figured out you had to wait until the exchange.

If I was you I would play the original Quest for Glory 1 first. Not the VGA one. They changed it a lot when they remade it to VGA, imo.

Maylander August 26th, 2008 10:01

Am I the only one that considered QfGV the best of them? Replayed it quite a few times, still enjoy it whenever I play it. :)

blatantninja August 26th, 2008 14:25

Quote:

Originally Posted by GothicGothicness (Post 92974)
It looks just like the orginal game? I thought it said remake with better graphics? well I already played and enjoyed the original, so no need to play this.


I think it looks better than the original game. Those graphics aren't mind blowing, but they are VGA and the original was only CGA, IIRC.

As for the best, I liked the first one best. I thought the second one was pretty good as well. I never made it through the third one, bought but never played the fourth one.

JemyM August 26th, 2008 15:01

Quote:

Originally Posted by skavenhorde (Post 93020)
@Jemym you actually finished the police quests? When I was a kid I only managed to get to the trial portion of the game in police quest 1, I could never figure out how to get any farther. The couple of things that was really unique to Police quest back then was how you could turn on your siren and blow through the red lights and the drug bust portion. I kept trying to arrest the guys in the park too early, until I figured out you had to wait until the exchange.

Yes, but my problems was not the puzzles because I actually used a walkthrough. My problem was, however, that I was 10-11 years old with Swedish as my native language. Police Quest and Leisure Suit Larry were the first adventuregames I ever played (yeah, Larry 1 before reaching puberty…)

Quote:

Originally Posted by skavenhorde (Post 93020)
If I was you I would play the original Quest for Glory 1 first. Not the VGA one. They changed it a lot when they remade it to VGA, imo.

I have to see. I was hoping to be able to avoid the SCI engine all together. :)

blatantninja August 26th, 2008 15:03

Quote:

Originally Posted by skavenhorde (Post 93020)
If I was you I would play the original Quest for Glory 1 first. Not the VGA one. They changed it a lot when they remade it to VGA, imo.

What did they change?

Dark Savant January 23rd, 2011 20:42

It is up to version 2.0
http://www.agdinteractive.com/games/…bout_news.html

skavenhorde January 24th, 2011 05:56

Quote:

Originally Posted by blatantninja (Post 93081)
What did they change?

Sorry ninja didn't see your question.

The biggest change was it was now point and click. Which has its advantages and disadvantages. For me I preferred ed the parser. I was still quite young, but the parser system was intuitive enough for me to figure out most of the puzzles. The combat was different as well. It's much better in the EGA version.

From Wikipedia:

Remake
Quote:

Like some other games by Sierra, a VGA version using Sierra's "point and click" SCI1.1 interpreter was released in 1992. As a result of some limitations of this version, many die-hard fans of Quest for Glory resent the VGA rendition[citation needed] due to the lack of movement that was prevalent in the original, which used the text-parser–based SCI0.

While the original game was based on dialogues and asking questions in order to obtain some background information, in the new interface the dialogues had a tree structure: a menu of question topics. By asking certain questions (e.g. "Ask about Potion"), the player will get new questions to ask (e.g. "Healing potion, Stamina potion, Dispel potion"). Some easter eggs were also updated, for example in Erasmus's house, the original has a reference to King's Quest IV, while the remake has a reference to The Dagger of Amon Ra. The treasure room in the troll cave leading to the Brigand's hideout was missing in the remake.

The backgrounds and characters were hand drawn and scanned, while the monster fights and character portraits were made using clay models and stop motion animation.

While the remake kept the scenes and logic of the original, many players[who?] were disappointed by its ending cutscene, the aerial view of Spielburg. Interestingly, the pic and music were included in the data files. Unlike other games, running out of stamina points here can kill the hero outright instead of starting to do health damage.

The VGA remake and original version were also released on CD-ROM as part of the 1996 Anthology collection and 1997 Collection Series.
I'm not really sure what he means by "lack of movement in the original". Movement was about the same, it was the fact that I now it felt like my options were limited.

In any case I know a lot of people will say the point and click is better, but not being shown what to ask and coming up with it yourself is more fulfilling. Plus they can throw in a few more jokes that way :) I just prefer an intelligent parser to being spoon fed my questions for me or limited to what I can do with a mouse.

That being said I sill love Quest for Glory IV which was all point and click. I would have preferred it to be like the others, but with updated graphics, but it still was an excellent game.

Alrik Fassbauer January 24th, 2011 13:47

I tried one of the first Sierra King's Quest games with the text parser, but my English wasn't good enough, then. Which is the reason wh I never really liked it.

I think text parsing is ONLY effective if you know a certain language to a certain degree - and the most effective result can be achieved of course only with people having the game's language as their natural language …

With the use of a natural language, everything suddenly becomes much, much more fluent, more precise, and more direct. Imho.
Plus, there is no need to switch to and fro regarding languages in the own head, resulting in loss of time, consumption of energy and distortion because some words cannot be precisely translated … (Like the TDE "Geweihter", for example, which I alwys translated as a "consecrated one", but the wiki has the seemingly wrong translation of a "deont".)

zadokAllen January 24th, 2011 14:05

Quote:

Originally Posted by Alrik Fassbauer (Post 1061046060)
I think text parsing is ONLY effective if you know a certain language to a certain degree - and the most effective result can be achieved of course only with people having the game's language as their natural language …

Well, for me text games were the greatest motivation to learn English. (Also deciphering 2 issues of ACE magazine I had for ages before any computer)

ZX Spectrum was awash with them, and somehow their parsers made this computer look incredibly clever. You could actually TALK to it, of sorts ( ok - I was young :)
So, I liked to shoot aliens as much as the next kid, but when I got my hands on "Hobbit", I was converted :)
Once you learn the basic rules - and most parsers were pretty basic too - it wasn`t so bad. Of course it always got to the point where you got hopelessly stuck… it was so infuriating that I started copying most common verbs from a dictionary in an attempt to build one for text games ….

By the time I got to Sierra games I was an old hand :) and managed to breeze through LSL I and Space Quest I - still consider this one of my most hardcore gaming achievements :)

I totally failed at all other Sierras though…but it had more to do with ridiculous puzzles than language barrier…

zakhal January 24th, 2011 14:24

I had som fun with space quests, but I never finished the first even. Need to check them out again. Seems like steam has a space quest collection.

wolfing January 24th, 2011 15:23

Don't know why you say it's not really an RPG. To me, the QFG series is more an RPG than 90% of the games that call themselves RPG nowadays.

skavenhorde January 24th, 2011 16:12

Quote:

Originally Posted by wolfing (Post 1061046076)
Don't know why you say it's not really an RPG. To me, the QFG series is more an RPG than 90% of the games that call themselves RPG nowadays.

^ This.

Just because it looks like a Space Quest or Kings Quest game doesn't make it even remotely the same. The engine might be the same, but the Quest For Glory series is one of the best RPGs I've played. Wish they had made more.

@Alrik Knowing English sorta helps when typing in English for an English game ;) There are horrible parsers though, but QFG wasn't one of them.

blatantninja January 25th, 2011 20:14

Quote:

Originally Posted by skavenhorde (Post 1061046024)
Sorry ninja didn't see your question.

The biggest change was it was now point and click. Which has its advantages and disadvantages. For me I preferred ed the parser. I was still quite young, but the parser system was intuitive enough for me to figure out most of the puzzles. The combat was different as well. It's much better in the EGA version.

From Wikipedia:

Remake


I'm not really sure what he means by "lack of movement in the original". Movement was about the same, it was the fact that I now it felt like my options were limited.

In any case I know a lot of people will say the point and click is better, but not being shown what to ask and coming up with it yourself is more fulfilling. Plus they can throw in a few more jokes that way :) I just prefer an intelligent parser to being spoon fed my questions for me or limited to what I can do with a mouse.

That being said I sill love Quest for Glory IV which was all point and click. I would have preferred it to be like the others, but with updated graphics, but it still was an excellent game.

LOL! Thanks!

I don't remember the ending in the first one. I'm assuming it was not an aerial shot of speilburg?

skavenhorde January 25th, 2011 20:23

That would be a BIG NO. I didn't play the VGA all the way through because it was so inferior so I don't know what this Ariel view is all about. You do hop on the magic carpet and fly with your new friends the Kattahs off to new adventures. Not sure if you make it all the way there at the end of this one or the beginning of the next one.

blatantninja January 25th, 2011 20:37

That sounds familiar! I swear, I need to take a month off work and just play through all my old games again! Hmm, my wife is due August 30th and I get 4 weeks of paternity leave……. Think my wife will be ok with my just playing games the whole month? :)

skavenhorde January 25th, 2011 20:45

I think you might get the same reaction from your wife if I told my girlfriend that we couldn't go to her folks place during Chinese New Year because I had some old games that needed revisiting.

It's safe to assume that horns would sprout from her head, her skin would turn red, a pitchfork would magically appear and a forked tail would be grown. ;)

wolfing January 26th, 2011 05:04

Quote:

Originally Posted by blatantninja (Post 1061046341)
That sounds familiar! I swear, I need to take a month off work and just play through all my old games again! Hmm, my wife is due August 30th and I get 4 weeks of paternity leave……. Think my wife will be ok with my just playing games the whole month? :)

I think it's obvious you are not in the US… 4 weeks paternity leave? LOL
I don't think the father gets any extra days here (ok, maybe the day of the birth), and the mother gets like 2 months

blatantninja January 27th, 2011 12:45

Quote:

Originally Posted by wolfing (Post 1061046446)
I think it's obvious you are not in the US… 4 weeks paternity leave? LOL
I don't think the father gets any extra days here (ok, maybe the day of the birth), and the mother gets like 2 months

Actually I am! NYC. The banking industry has actually been pretty good on the vacation and paternity front over the years. Once I moved out of brokerage, I've always had 3-4 weeks vacation. (currently at 3, but just started this job in June). BofA actually offered 6 or 8 weeks of paternity leave when I was there. Most guys I knew who took it though were back in the office within a few weeks!

My current employer is Norwegian, though our benefits are not near as good as what our counterparts in Oslo get!

On topic though, I saw this this morning and thought I'd share:

A truly graphic adventure: the 25-year rise and fall of a beloved genre

Quote:

Graphic adventure games struggle to find success in today's market, but once upon a time they topped sales charts year after year. The genre shot to the top of computer gaming in the latter half of the 1980s, then suffered an equally precipitous fall a decade later. It shaped the fate of the largest companies in the gaming industry even as the games' crude color graphics served as the background for millions of childhood memories. It gave us Roger Wilco, Sam & Max, and the world of Myst. But few gamers today know the complete history of the genre, or how the classic Sierra and LucasArts titles of the late 1980s and early 1990s largely disappeared beneath the assault of first-person shooters.

Here's how we got from King's Quest to The Longest Journey and why it matters—and getting to the end of this particular story won't require the use of a text parser, demand that you combine two inscrutable inventory objects to solve a demented puzzle, or send you pixel-hunting across the screen.

Maylander January 27th, 2011 12:49

Quote:

Originally Posted by blatantninja (Post 1061046706)
Actually I am! NYC. The banking industry has actually been pretty good on the vacation and paternity front over the years. Once I moved out of brokerage, I've always had 3-4 weeks vacation. (currently at 3, but just started this job in June). BofA actually offered 6 or 8 weeks of paternity leave when I was there. Most guys I knew who took it though were back in the office within a few weeks!

My current employer is Norwegian, though our benefits are not near as good as what our counterparts in Oslo get!

Heh, yeah, I'm Norwegian. I probably shouldn't elaborate on how things work around here, people end up thinking it's some kind of fantasy land. Imaginary country.

The worst part is: Quite a large part of the population is actually whining because they still want more. I suppose it's human nature.


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