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-   -   Dragon Age - Collector's Edition and Preorder PR (https://www.rpgwatch.com/forums/showthread.php?t=7847)

Dhruin August 13th, 2009 00:29

Dragon Age - Collector's Edition and Preorder PR
 
BioWare and EA have sent out a PR on the Dragon Age Collector's Edition and the Pre-Order Program:
Quote:

BioWare Unveils Dragon Age: Origins Collector’s Edition and Pre-Order Program

Dragon Age: Origins Fans Sign Up for Free Downloadable Content, Unique Pre-order Packages and Exclusive Mass Effect 2 Content

EDMONTON, Alberta--(BUSINESS WIRE)--Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ:ERTS) today announced the Dragon Age: Origins Collector’s Edition and pre-order incentive program*. The Collector’s Edition is a premium package available in limited quantities featuring exclusive Dragon Age: Origins collectibles including a unique steel case, a cloth map of the world of Dragon Age, a Making-of documentary DVD, a digital version of the Dragon Age: Origins soundtrack, game trailers, wallpapers, strategy tips and a concept art video, plus three exclusive downloadable items that will provide special advantages to the player.
The Collector’s Edition is available for pre-order today at www.eastore.ea.com for an MSRP of $74.99 (console) and $64.99 (PC) in North America.
As an added bonus, Dragon Age: Origins (both original and Collector’s Edition) includes two special pieces of downloadable content: The Stone Prisoner, as well as a suit of Dragon Age themed armor that can be used in Dragon Age: Origins as well as in the upcoming BioWare Shooter RPG, Mass Effect 2 on all available platforms.
With The Stone Prisoner download pack, players will have access to Shale, the mighty stone golem who can become one of the most powerful party members in the game, and comes with its own personal back-story and unique quests for the player to discover. The Stone Prisoner will also include new environments, items and hours of additional gameplay, further deepening the epic Dragon Age experience. TheStone Prisoner is available to original purchasers ofnew copies of Dragon Age: Origins at no additional cost. The Stone Prisoner can also be purchased separately for $15.
In addition, players who purchase a new copy of Dragon Age: Origins (original or Collector’s Edition) will receive a code to download the Blood Dragon Armor, an exclusive set of themed armor that will give the player additional protection in combat. This armor will be available for use in both Dragon Age: Origins and Mass Effect 2.
All gamers who pre-order Dragon Age: Origins will receive the Memory Band, an in-game item that can be equipped to add +1% to all gained Experience Points and which adds one bonus point that players can use to boost their character’s skill set. In addition to the Memory Band, several leading retailers are also offering a bonus Dragon Age: Origins item for a limited time. Players should check with their favorite retailer for additional pre-order item offerings.
In Dragon Age: Origins, players take the role of a Grey Warden, one of the last of an ancient order of guardians. Now, as a rising evil threatens to destroy all life, it is up to players to unite the shattered lands and slay the corrupted dragon known as the Archdemon. To restore peace, players must make ruthless decisions and be willing to sacrifice their friends and loved ones for the greater good of mankind.
Dragon Age: Origins will be released on November 3rd in North America and November 6th in Europe on the Xbox 360® videogame and entertainment system and PC. The PLAYSTATION®3 version will follow later in November. Dragon Age: Origins is rated M by the ESRB. For more information about Dragon Age: Origins, visit www.dragonage.com.
More information.

Kostas August 13th, 2009 00:29

Preordering sausages?

Zloth August 13th, 2009 01:23

Information about the sausage was left out so's as to not damage the sales. ;)

So all NEW copies of DA:O come with Shale and the armor. Used copies will have used those up? How do they tell a used copy from re-installing an old copy?

pox67 August 13th, 2009 04:52

I wonder how far off we are from the standard game only containing half the game. To actually get to the end you need to buy the collectors edition. Kind of like a return to shareware.

skavenhorde August 13th, 2009 04:56

Any reason their homepage is full of blood? It's a little over the top if you ask me. Is this the homepage for True Blood or Dragon Age.

You know I've been defending DA a bit. Even with the Manson trailer (Still didn't think it was that bad and definatly fun to put into your comments every now and then), but come on we get it. It's a bloody game… lots and lots of blood. I'm beginning to think that this is a Vampire the Masquarade game.

The marketing guys must think that blood = cool and mature. Here is a great thing to put in the collectors edition A Blood Pack :D

stefan9 August 13th, 2009 08:13

Quote:

Originally Posted by Zloth (Post 1060964290)
Information about the sausage was left out so's as to not damage the sales. ;)

So all NEW copies of DA:O come with Shale and the armor. Used copies will have used those up? How do they tell a used copy from re-installing an old copy?

Not sure how the ps3 and xbox 360 will handle it but for pc you enter the code and register it to a bioware account. Whoever controls the account can redownload the items.

ikbenrichard August 13th, 2009 09:52

Iam either gonna buy this one or Risen. Not sure yet, Risen gives me a better vibe….

Alrik Fassbauer August 13th, 2009 12:03

Quote:

Originally Posted by skavenhorde (Post 1060964315)
Any reason their homepage is full of blood? It's a little over the top if you ask me. Is this the homepage for True Blood or Dragon Age.

There shurely will be people who will like that.

I fear that these people are also the targeted audience for DA.

Krzychu August 13th, 2009 12:30

Quote:

As an added bonus, Dragon Age: Origins (both original and Collector’s Edition) includes two special pieces of downloadable content: The Stone Prisoner, as well as a suit of Dragon Age themed armor that can be used in Dragon Age: Origins as well as in the upcoming BioWare Shooter RPG, Mass Effect™ 2 on all available platforms.
Wait, what? I can use Dragon Age armor in ME2?

Quote:

Originally Posted by skavenhorde (Post 1060964315)
Here is a great thing to put in the collectors edition A Blood Pack :D

Fresh stolen from your local hospital! ;)

Yeah, I don't like the new "blood and white" site. Plus, loading times are a pain for me, so I rarely visit it.

zakhal August 13th, 2009 12:38

If the CE is not released in EU too then Ill just buy it for pennies when its in special sale year or more from now.

txa1265 August 13th, 2009 13:18

Quote:

Originally Posted by pox67 (Post 1060964313)
I wonder how far off we are from the standard game only containing half the game. To actually get to the end you need to buy the collectors edition. Kind of like a return to shareware.

I know … it is sad. I don't care about action figures and cloth maps … but extra content? Cost me $15 because I couldn't let it pass …

Prime Junta August 13th, 2009 13:51

AFAICT both Shale and the armor are available for the normal version as well.

Quote:

As an added bonus, Dragon Age: Origins (both original and Collector’s Edition) includes two special pieces of downloadable content: The Stone Prisoner, as well as a suit of Dragon Age themed armor that can be used in Dragon Age: Origins as well as in the upcoming BioWare Shooter RPG, Mass Effect™ 2 on all available platforms.
I'm a bit confused about the rest, though.

(Shale is featured in DA: The Stolen Throne, btw.)

rbtroj August 13th, 2009 18:08

Here's hoping that the cloth map is larger than a cocktail napkin. Also, I didn't see any mention of an art book. Did I miss that?

Call me old school, but I don't want to pay $75 for in-game bonuses. I liked when CE's contained real-world loot (like the cloth map, art book, figurines, coins, whatever). "Making of …" DVDs are nice, I guess, but not really a bonus in my book. Soundtracks are nice, if the music is really good (Morrowind and Age of Empires III come to mind).

I know "to each his own" (and I guess I've just described "my own") but the quality of CEs have declined in my view. I mean, do you really want to pay extra for a *virtual* item.

Just my 2c

Grog August 13th, 2009 20:14

Quote:

Originally Posted by txa1265 (Post 1060964388)
I know … it is sad. I don't care about action figures and cloth maps … but extra content? Cost me $15 because I couldn't let it pass …

Perhaps I'm mistaken, but it doesn't sound like you have to pay anything extra to get the extra download content. It just sounds like you have to pay if you buy the game used. Though maybe you have to pre-order the regular version to get the extras free?

The press release is definitely confusing. It would be nice if one of the Bioware or EA folks could shed some light on how this actually works.

skavenhorde August 14th, 2009 03:58

FREE CLOTH MAP :D Too many fond memories of Ultima to pass on a cloth map over a few lousy dollars.

Still think they should put in a blood pack.

Dgaider August 14th, 2009 04:04

Quote:

Originally Posted by Grog (Post 1060964453)
Perhaps I'm mistaken, but it doesn't sound like you have to pay anything extra to get the extra download content. It just sounds like you have to pay if you buy the game used. Though maybe you have to pre-order the regular version to get the extras free?

The press release is definitely confusing. It would be nice if one of the Bioware or EA folks could shed some light on how this actually works.

If you buy the regular edition or collector's edition you get a code which allows you to get the download for free. The code is only useable once -- so, yes, if you buy a used version of the game where the code has been used you would need to pay for the download (provided you want the extra content).

txa1265 August 14th, 2009 04:30

Quote:

Originally Posted by Grog (Post 1060964453)
Perhaps I'm mistaken, but it doesn't sound like you have to pay anything extra to get the extra download content. It just sounds like you have to pay if you buy the game used. Though maybe you have to pre-order the regular version to get the extras free?

The press release is definitely confusing. It would be nice if one of the Bioware or EA folks could shed some light on how this actually works.

Unless GameStop misrepresented things, the added maps and much of the other DLC content were exclusive to the CE. While I could let a ring or amulet pass, teh hold-back of core content at once annoyed and lured me.

Prime Junta August 14th, 2009 09:20

Quote:

Originally Posted by Dgaider (Post 1060964507)
If you buy the regular edition or collector's edition you get a code which allows you to get the download for free. The code is only useable once -- so, yes, if you buy a used version of the game where the code has been used you would need to pay for the download (provided you want the extra content).

Wait, wait: does this mean that if you uninstall and reinstall, or change computers, your DLC is gone, and you have to buy it?

If so, that makes me mad.

http://www.cartoon-secrets.com/Photos/DroopyDog2.jpg

Maylander August 14th, 2009 12:16

Not at all PJ. It means that you register the code online on your BioWare account, so all you have to do is simply login to your BW account and download it again. They did the same for ME: Bring Down the Sky.

What Dgaider means is: If someone has already registered the code coming with the game to their account, then sells you their DVDs, you can't re-use their code on your account to activate the downloadable content. You can only activate it once, but once it is activated, you can download as many times as you want.

At least that's how I understood it. Correct me if I'm wrong, Dgaider.

txa1265 August 14th, 2009 12:59

Quote:

Originally Posted by Maylander (Post 1060964583)
Not at all PJ. It means that you register the code online on your BioWare account, so all you have to do is simply login to your BW account and download it again. They did the same for ME: Bring Down the Sky.

Exactly … and as you also said, this is a clear anti-used game shot. Which I hate! I know it is EA at work here, but there is a part of me that hates Bioware a little for this crap.

Benedict August 14th, 2009 14:06

Quote:

Originally Posted by txa1265 (Post 1060964598)
Exactly … and as you also said, this is a clear anti-used game shot. Which I hate! I know it is EA at work here, but there is a part of me that hates Bioware a little for this crap.

I don't know, seems fair enough to me . . . a carrot for people buying in a way that increases profits for the developers rather than a stick, seems a better way to increase revenue than some of the alternatives.

kalniel August 14th, 2009 19:45

Agreed. Just about every other market has some kind of incentive to buy new.. a game that works 100% as well as the day it was bought kind of doesn't so why shouldn't they add something to reward people who are helping them stay in business? It's not like you can't play the game second hand or anything if you want to save the money.

kalniel August 14th, 2009 21:25

This quote from the lead programmer might be interesting, referring to this thread: http://daforums.bioware.com/viewtopi…9524&forum=135. It's honest at least (typos sic):

Quote:

Originally Posted by Ross Gardner
Some of the posts in here really make me sad. There is no conspiracy here, we are just a studio that loves making games and we want to continue to make games that people play and love. If we don't sell enough copies or make enough money from DLC then we won't be making games like this again or any games for that matter. Fundamentally we are a business and we need to get paid so that the people that work here can get paid and we can live our lives.

Games like this are not cheap to make any more - the cost of making them has risen by several orders of magnitude over the last 20 years, but interestingly the price for games has not gone up (even at the rate of inflation) during that period. Games were still 60 bucks when I bought Civ 1 almost 20 years ago - and 60 bucks went a lot further back then. So we rely instead on selling more and more copies - and the truth is that piracy and resale do hit right on the bottom line. That is also why you see increasingly shorter games - because one way to make more successful games is to make them shorter.

Dragon Age Origins on the other hand is NOT small. I don't think I can say how long the game is but trust me - it is rediculously long. :biggrin: I think everyone that buys the game will be really happy with the value they get, it is probably one of the biggest games to come out in the last several years (other than MMO's of course). Also I think that fact that the (seperate) DLC team has something ready for launch should be exciting - it is a sign of a committment to ongoing support and effort, especially for people that love the game and want to build cool mods with the released toolset and play more DAO.

Also EA is not rolling in billions of dollars in profits - like many other game companies and most other companies in the world right now we are losing money and have been for a while. That is why 10% of the staff were laid off last year and several studios closed (ERTS). I'm NOT saying feel sorry for EA. What I'm saying is that the game industry is like any other and ultimately all of us consumers are the judges and we vote with our dollars.

I'm not posting to argue and I will not post further in this thread, but I did want to say that. No conspiracy, just a bunch of people who just want to keep making great games. :biggrin:


Corwin August 15th, 2009 00:05

I like it; while I don't like EA, for obvious reasons, I still think DA will be a success and his honesty is refreshing.

DeepO August 15th, 2009 02:52

Yeah, it´s nice to get info from obviously correct multidudes.

txa1265 August 15th, 2009 04:12

That is a wonderful story, but there is a huge difference between dishing out a Ring of Anti-Nail Breaking +1 and holding back Watcher's Keep for only those who spend $15 more for the CE, and then making it so that they can only register it permanently to their EA / Bioware account. Which *is* what they are doing …

Dgaider August 15th, 2009 04:33

Quote:

Originally Posted by txa1265 (Post 1060964694)
That is a wonderful story, but there is a huge difference between dishing out a Ring of Anti-Nail Breaking +1 and holding back Watcher's Keep for only those who spend $15 more for the CE, and then making it so that they can only register it permanently to their EA / Bioware account. Which *is* what they are doing …

No. What we are doing is providing Warden's Keep as DLC, extra content that you can download for a fee. It is also being provided for free to those people who purchase the digital version of the CE, as the extras in the non-digital version (ie. the map) are physical in nature.

Everyone else will still be free to download Warden's Keep normally, from the Bioware social site (which is the delivery mechanism, no different than downloading something from Steam or what have you). It's not being "held back".

pox67 August 15th, 2009 04:45

Ah that is starting to make some more sense. Thanks Dgaider.

I don't want to buy a CE edition as I prefer digital editions now (and my wife won't let me put up game posters/maps even though is is my computer room…). If I can purchase a digital edition and still get all the in-game items I am OK with that even though it is starting to sound like digital rust proofing and undercoating :|

txa1265 August 15th, 2009 04:53

Perhaps it is a matter of semantics … but since Warden's Keep was *part of Throne of Bhaal* and the Dragon Age added area is ready at day of release but is *not* included in the standard game, isn't that pretty much the definition of held back?

I chose Warden's Keep specifically since it is content that has absolutely no bearing on the story of BG2, yet is a great optional dungeon. It was ready day of release, and was therefore released as part of the game. Content that is ready day of release and can very easily be activated and integrates readily … is pretty easy to characterize as having been held back.

It is not that holding back is necessarily a bad thing - I understand the economics, but avoiding calling it what it is to avoid negative press is disingenuous.

DeepO August 15th, 2009 04:54

Quote:

Originally Posted by Dgaider (Post 1060964697)
No. What we are doing is providing Warden's Keep as DLC, extra content that you can download for a fee. It is also being provided for free to those people who purchase the digital version of the CE, as the extras in the non-digital version (ie. the map) are physical in nature.

Quoted for intricacy.

DeepO August 15th, 2009 04:58

Watcher´s Keep

txa1265 August 15th, 2009 05:08

Quote:

Originally Posted by DeepO (Post 1060964704)
Watcher´s Keep

I started correctly … lost track in the copy & paste … :D

Prime Junta August 15th, 2009 12:21

Walp, I'm not going for the CE. If I like it enough, I may opt for the extra DLC; if not, that's 15 bucks saved.

skavenhorde August 15th, 2009 13:12

I'm basically getting this for the map. What can I say I'm a sucker for cloth maps. They're great for covering up CD cases or hanging on the wall in the computer room. Call it nostalgia if you will, but 15 dollars doesn't seem too high a price to pay for a cool decoration. I spend more on Christmas decorations than a measly 15 dollars and I don't have to take it down after the holidays.

The extra content is just a bonus for me.

Dgaider August 15th, 2009 14:43

Quote:

Originally Posted by txa1265 (Post 1060964700)
Perhaps it is a matter of semantics … but since Warden's Keep was *part of Throne of Bhaal* and the Dragon Age added area is ready at day of release but is *not* included in the standard game, isn't that pretty much the definition of held back?

I chose Warden's Keep specifically since it is content that has absolutely no bearing on the story of BG2, yet is a great optional dungeon. It was ready day of release, and was therefore released as part of the game. Content that is ready day of release and can very easily be activated and integrates readily … is pretty easy to characterize as having been held back.

It is not that holding back is necessarily a bad thing - I understand the economics, but avoiding calling it what it is to avoid negative press is disingenuous.

Sorry, not sure what you're trying to say here. Watcher's Keep was part of an expansion to BG2 -- which is PRC (post-release content) just like DLC is. The only difference is the method of delivery.

Unless your complaint is that, because Watcher's Keep is available when the game comes out, it should be included in the game for free? It's being worked on by a seperate team. I could maybe see the complaint if you weren't already getting a complete game that is a pretty hefty size all on its own, but you are. Suggesting that the farmer who offers you a bushel of apples for $1 should sell you two bushels for the same price because they're both in his truck doesn't make much sense -- this content was always intended to be seperate.

You can call us disingenous if you wish, but I don't see what's so difficult to understand. I know there is a fair amount of anxiety with relation to DLC because of what some other companies have done, but what we're doing seems pretty simple to me. Everyone who buys an original copy of the game gets Shale for free -- a full companion that was a great deal of work for the PRC team to restore -- and those who buy the digital version of the CE get Warden's Keep for free. Otherwise those things are available for download, as no doubt will other things created by the PRC team. If you don't want any of those things, don't purchase them. DAO is a complete package on its own.

txa1265 August 15th, 2009 15:09

Let me clarify - and also thank you very much for taking the time to engage me in this discussion! To an extent it is moot since I already did my GameSpot pre-order …

Couple of things:
- The fact that for $5 more than the X360 standard version I get the full CE content is another nice reason to be a PC gamer :)
- When I spoke of Throne of Bhaal and Watcher's Keep, I wasn't saying that they should be offered for free, but since Throne of Bhaal is in itself a complete expansion without Watcher's Keep, there was no reason that Bioware couldn't have held back Watcher's Keep as a $5 post release add-on … but they didn't, because until ~2006 and the X360 and micro-transactions, with EA leading the way by charging for tutorials and manuals, that sort of thing wasn't done.
- In other words, starting with EA and Bethesda there was more and more of an appearance of companies setting aside content that was ready for day of release to be used as an added revenue stream. Again, I understand the economics - heck, I remember paying $60 for a Sega game for my brother in law way back in the early Genesis days, though PC games were still cheaper then.

aries100 August 15th, 2009 17:15

I agree, in fact, with what Ross Gardner says (in the quote above). Games are a business now, they certainly weren't 10 or 12 years ago. As for the price of a game, 11½ years ago, I would pay about 350 Danish Crowns (DKK) for a new game; today I still pay 349 DKK for new a game, or maybe 399 DKK for a new game. If we ser inflation to say 2-2½% a year, I would pay at least 25-30% more for a new, possibly more, maybe up to 50% more for a new game, making a new game cost between 449-549 DKK, possibly closer to the latter price. [Prices are in DKK, since it is really difficult to compare prices today in US dollars with US dollars 11½ years ago, because of the currency exchange rate that may have been different back then].

As for DLC, I'm OK with that. I see this as a way to combat piracy by offering (extra) content for download, making an incentive for people to get the actual game, instead of….

As for the DLC in Dragon Age: Origins, I would like to know how many hours, we can expect to be playing, 5 hours, 10 hours or 15 hours… And 15 US dollars for a DLC pack is a bit steep, I think….

txa1265 August 15th, 2009 22:21

Quote:

Originally Posted by aries100 (Post 1060964772)
As for DLC, I'm OK with that. I see this as a way to combat piracy by offering (extra) content for download, making an incentive for people to get the actual game, instead of….

Really? So you are assuming that the folks who pirate the core game will have *any* problem finding the DLC to pirate as well? Hehe … naive!

On the same side, they have pretty much said that the practice of holding back parts of the game is in order to supplement part of the revenue stream lost to piracy and used game sales / trading.

So once again, it is the matter of paying customers losing out in many ways - DRM, single-use DLC, held-back content being sold for extra money, and so on. *We* are paying for the pirates in both figurative and literal ways now.

Hold on tight to your wallet - if this goes well then next year might have to pay $5 to be female, another $2 to be an elf, $3 for a sorcerer, because the game only comes with a male human paladin … anyone pretending that this trend isn't progressing is kidding themselves.

Dhruin August 16th, 2009 00:17

I'm not getting the issue, Mike. It seems a reasonable approach to me to make the digital CE more attractive. I also don't understand the "single use" complaint; didn't we establish it will be tied to your Bioware account, allowing you to access it as required?

Prime Junta August 16th, 2009 09:47

Quote:

Originally Posted by txa1265 (Post 1060964810)
Hold on tight to your wallet - if this goes well then next year might have to pay $5 to be female, another $2 to be an elf, $3 for a sorcerer, because the game only comes with a male human paladin … anyone pretending that this trend isn't progressing is kidding themselves.

If the pricing model was fairly done, though, I would have no objections to it. If the base game cost, say, $10, with character options priced like you describe, an individual play-through might cost $20, with each dramatically new character build costing another $10 or so. For games I really like, I probably would end up paying up to $60 or so; for games I never complete, I'd be paying $20, and for games I like well enough to play through twice, I'd be paying $30 or so.

Put another way, I have no objections to not paying for things I don't play, and I think that a pricing scheme that's more fine-grained than the currently dominant "all or nothing" one might serve both game makers and game players better.

Hell, I have nothing in principle against rent-type game licenses, that would for example allow only a single play-through, or a single activated installation. My objections are practical -- prices do not currently reflect the installation limits, and the games are still masquerading as something you buy rather than something you rent.


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