| Moriendor |
September 12th, 2009 20:04 |
Quote:
Originally Posted by JDR13
(Post 1060970218)
I guess you didn't quite understand what I was saying. :)
In the past, ATI always released at least one lower end card at launch, a card that allowed buyers to get the newest features (DX 10, etc.) at a mainstream price. I'm just a little surprised that they're not doing that this time. I'm sure there are plenty of people out there that would like to get a card that could do DX 11, etc, for $150-$200. Of course they will eventually be able to get one for that price later on, but why not also release a lesser card in that price range now?
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Ah, now I get it, OK :) . This decision by ATI to not release any lower end parts yet could have a number of reasons, of course. From unfinished specs to TSMC (the company that manufactures the chips) not having enough capacity to mass produce the entire ATI range.
Or maybe ATI is not seeing any urgency to release lower end parts yet since the 4870 and 4850 are very well established in that price segment. OK, they "only" got DirectX 10.1 support but I'm not sure ATI really wants to advertise DirectX 11 as a selling point for the lower end parts anyway. All they'd end up with would be a bunch of pissed off customers because the few games that support DirectX 11 features are likely going to be a slideshow on low end cards.
Finally, I wouldn't really be too surprised if the 5850 and 5870 are actually the low end parts of the 5xxx generation and that the prices are in fact going to drop down to the $150 -200 price range that you mentioned once the G300 based cards become widely available. Anything seems possible.
Edit: Duh. The new mid-range/lower end cards have been revealed today. They are going to be the HD 5770 and 5750. Full story here.
Quote:
Pripyat, the new Aliens and Dirt 2 I think are supporting DX11, so it looks like there might be more rapid uptake than with DX10.
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I don't think that DirectX 11 is going to really matter much anytime soon. Sure, some developers are going to implement some of the DirectX 11 features that can be implemented with minimal effort or ones that actually make their job easier but generally I would not seriously expect of any developers to all of a sudden declare the PC their lead platform. The consoles are going to continue being the lead platforms and there is no DirectX 11 on consoles so there isn't really much hope for any significant visual improvements in the foreseeable future in my opinion.
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