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DA Specialized Class Skill Speculations
Folks over at DA forum has uncovered the skill descriptions for the Specialized Classes in DA.
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More detailed speculation can be found on Page 4 of that thread. Blood mages looks very interesting indeed. No wonder templars were created to destroy them. :) |
Based on the listed classes - i am thinking of building a party of 2 mages, 1 rogue and an fighter. One mage specialized in healing, another in summoning for helping the tank in close combat. Will further looking into this when the game released
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I rather be safe than sorry. ;) Besides, the spoiler tag make the post nice and compressed, which is a good thing. :)
In other news, hot on the heels of discovered Specialized skills, folks over at DA forum has discovered spell combos that are listed in DA's Codex: I must say that I am impressed with these combos, they are more creative than I expected. This is one area of the game that could be greatly expanded by mods.
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Well that certainly adds more fun and strategy to the combat sessions in DA. I guess enemy would able to do the same on your party
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How do you achieve such specialized classes? Similar to Mass Effect where you get a progress based choice at some point? I've seen no mention of it during character creation at least.
If this is indeed correct, the replay value just went up significantly. Edit: Nevermind, I got the information I needed from the DA wiki. Very interesting stuff. Made my choices a whole lot harder - Shapeshifter, Blood Mage and Templar look the most interesting to me. |
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