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Search: Posts Made By: Ripper

Forum: Off-Topic November 12th, 2019, 00:19
Replies: 292
Views: 23,411
Posted By Ripper
I pop in now and again, and the "Personal things…

I pop in now and again, and the "Personal things you don't need to know" thread is one I keep an eye on, as sometimes it contains Personal things I do need to know.

Pleased to see Pibbur…
Forum: General RPG September 7th, 2019, 09:42
Replies: 75
Views: 6,091
Posted By Ripper
I'll be taking a break for a little while. I've…

I'll be taking a break for a little while. I've decided to concentrate on putting together something playable, and I'm not going to come back until I have something to show.

It won't be the…
Forum: Off-Topic September 6th, 2019, 18:45
Replies: 12
Views: 1,599
Posted By Ripper
That should get a scrap going. :p

That should get a scrap going. :p
Forum: News Comments September 6th, 2019, 17:20
Replies: 12
Views: 801
Posted By Ripper
Yeah, they already use machine learning in…

Yeah, they already use machine learning in limited ways in some games, to respond to battle tactics and so on. I'll be surprised if this amounts to much more than dynamically tweaking some basic…
Forum: News Comments September 6th, 2019, 15:29
Replies: 12
Views: 801
Posted By Ripper
I'll be pleasantly surprised if that's what…

I'll be pleasantly surprised if that's what they're actually doing. I suspect it's just marketing waffle.
Forum: News Comments September 6th, 2019, 10:58
Replies: 12
Views: 801
Posted By Ripper
LOL. Yes, that seems to work. But I wasn't…

LOL. Yes, that seems to work. But I wasn't yelling - I was just doing a silly gag by using nothing but acronyms, which looked weird when converted to lowercase. Nothing to worry about - I was just…
Forum: General RPG September 6th, 2019, 09:03
Replies: 75
Views: 6,091
Posted By Ripper
Also, on the subject of books, this one I think…

Also, on the subject of books, this one I think is excellent, and I found it extremely helpful. This guy knows his stuff, but also understands that a lot of academic writing is also simply bad…
Forum: Off-Topic September 6th, 2019, 08:37
Replies: 2,960
Views: 265,506
Posted By Ripper
https://i.imgur.com/fP10g4X.jpg

https://i.imgur.com/fP10g4X.jpg
Forum: General RPG September 5th, 2019, 22:05
Replies: 75
Views: 6,091
Posted By Ripper
That reminds me - another month, a new batch of…

That reminds me - another month, a new batch of free assets in the Unreal Market

https://www.unrealengine.com/marketplace/en-US/assets?tag=4910

That "Ice Cool" ice material is particularly…
Forum: General RPG September 5th, 2019, 21:59
Replies: 75
Views: 6,091
Posted By Ripper
Lovely. That's gone in the library. Thanks.

Lovely. That's gone in the library.

Thanks.
Forum: News Comments September 5th, 2019, 19:11
Replies: 12
Views: 801
Posted By Ripper
Edit: FFS, this is annoying. Does the forum have…

Edit: FFS, this is annoying. Does the forum have some sort of de-capitalising filter if you use all caps?
Forum: Tech Help September 4th, 2019, 22:07
Replies: 13
Views: 1,703
Posted By Ripper
Possibly. I'm pretty skeptical, though. They've…

Possibly. I'm pretty skeptical, though. They've just released Cryengine 5.6 with great fanfare, and no signs of this remarkable tech, which they say is coming next year. What the other engines often…
Forum: News Comments September 4th, 2019, 21:59
Replies: 35
Views: 1,381
Posted By Ripper
The CDPR accountant begs to differ. :p

The CDPR accountant begs to differ. :p
Forum: Tech Help September 4th, 2019, 20:35
Replies: 13
Views: 1,703
Posted By Ripper
On the performance side, I've heard that there's…

On the performance side, I've heard that there's a lot of gains to be had through software optimisation. I saw a talk by the Unreal team, and they said that between the current version of the engine…
Forum: News Comments September 4th, 2019, 20:26
Replies: 36
Views: 1,956
Posted By Ripper
Yep, that's just why I was asking - to see if…

Yep, that's just why I was asking - to see if they've thought about it. I did ask them before on here, but didn't get a reply, so I wondered if perhaps they just didn't know what I was talking about….
Forum: News Comments September 4th, 2019, 19:11
Replies: 36
Views: 1,956
Posted By Ripper
Yes, open-source isn't quite the right term -…

Yes, open-source isn't quite the right term - what I'm getting at is that it's a copyleft license - whatever you use from the OGL, someone else must be able to take and use from you. It's a long time…
Forum: News Comments September 4th, 2019, 17:25
Replies: 36
Views: 1,956
Posted By Ripper
From what I understand, you must open-source that…

From what I understand, you must open-source that part of your product which is based on the things licensed under the OGL. There have been discussions about the problems this can present for…
Forum: News Comments September 4th, 2019, 17:05
Replies: 36
Views: 1,956
Posted By Ripper
I'd still like to know how they're going to get…

I'd still like to know how they're going to get around the requirement to open source anything based on the SRD. Unless something has changed, I'd have thought this could be tricky. They don't want…
Forum: Tech Help September 4th, 2019, 15:08
Replies: 13
Views: 1,703
Posted By Ripper
I didn't say it would be a requirement, though. I…

I didn't say it would be a requirement, though. I just think it could become quite standard within the 5 - 6 year timeframe mentioned by the OP, and one might be glad to have it. I suspect it will be…
Forum: Tech Help September 4th, 2019, 13:30
Replies: 13
Views: 1,703
Posted By Ripper
Yes, I agree. I'm very curious to see what AMD…

Yes, I agree. I'm very curious to see what AMD produces when they release their next flagship GPU. Since they are producing the silicon for the consoles, I suspect they might have some interesting…
Forum: Tech Help September 4th, 2019, 12:28
Replies: 13
Views: 1,703
Posted By Ripper
Yes, because RTX is just an approximation of full…

Yes, because RTX is just an approximation of full raytracing, smoothed out using AI. You can see an example and some discussion here: https://devblogs.nvidia.com/rtx-global-illumination-part-i/
Forum: Tech Help September 4th, 2019, 11:52
Replies: 13
Views: 1,703
Posted By Ripper
I don’t know too much about DLSS, but, since it…

I don’t know too much about DLSS, but, since it comes with cards that support RTX pathtracing, I can give an opinion on that one – I wouldn’t now buy a card that doesn’t support that tech.

The…
Forum: General RPG September 3rd, 2019, 16:20
Replies: 75
Views: 6,091
Posted By Ripper
Well, the game changer, IMO, is the easy…

Well, the game changer, IMO, is the easy availability of high quality assets - Quixel Megascans, Speedtree, Mixamo animations, the Unreal and Unity markets, and so on. Bear in mind that things like…
Forum: General RPG September 3rd, 2019, 12:13
Replies: 75
Views: 6,091
Posted By Ripper
Well, in terms of Godot being the best we can do,…

Well, in terms of Godot being the best we can do, I'd say it's already more than adequate for an indie game. If you were planning to make a whole game as a solo dev, then Godot won't be your limiting…
Forum: General RPG September 3rd, 2019, 01:41
Replies: 75
Views: 6,091
Posted By Ripper
I would say that, if you're an experienced…

I would say that, if you're an experienced programmer, putting together a game with a modern engine would not be too challenging (in terms of the coding). A huge amount of the heavy lifting has been…
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