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Search: Posts Made By: sea

Forum: News Comments September 14th, 2017, 04:38
Replies: 32
Views: 1,811
Posted By sea
My CE is on its way! Excited to check this one…

My CE is on its way! Excited to check this one out.
Forum: News Comments September 11th, 2017, 16:28
Replies: 16
Views: 1,258
Posted By sea
It's really cool to see one of the bigger "lost…

It's really cool to see one of the bigger "lost games" of the last generation to finally appear. Interesting how in some form the ideas ultimately led to Tyranny, too.
Forum: News Comments September 5th, 2017, 19:48
Replies: 25
Views: 2,038
Posted By sea
In 10 years time I would kill for a super-res…

In 10 years time I would kill for a super-res backgrounds pack. Just think about how good the game would look if it wasn't necessary to compress the background images down to fit a "reasonable" hard…
Forum: News Comments June 17th, 2017, 17:51
Replies: 24
Views: 2,048
Posted By sea
The update was already getting really long, and…

The update was already getting really long, and we wanted to push the BT Remaster talk towards the forums where there's already been plenty of discussion on it. There's a link to the forum thread in…
Forum: News Comments June 12th, 2017, 17:40
Replies: 42
Views: 2,374
Posted By sea
It might be instructive to look at Team Fortress…

It might be instructive to look at Team Fortress 2 or DOTA 2. For a couple years now, Valve has been picking what it considers high-quality custom content from community creators, and making it…
Forum: News Comments June 7th, 2017, 00:43
Replies: 9
Views: 1,132
Posted By sea
Good thing we're not making an MMO - it's still a…

Good thing we're not making an MMO - it's still a single-player title with the same focus on narrative, tactical combat, etc., but you can play with a friend if you want. :)
Forum: News Comments May 29th, 2017, 18:16
Replies: 28
Views: 1,782
Posted By sea
Plenty. Very fast iteration and workflow, good…

Plenty. Very fast iteration and workflow, good tools, stable, runs on almost anything, porting to other platforms is easy compared to other engines, thousands upon thousands of ready-made tools and…
Forum: News Comments April 2nd, 2017, 18:19
Replies: 9
Views: 1,302
Posted By sea
We released the vision document for Wasteland 3…

We released the vision document for Wasteland 3 (https://drive.google.com/file/d/0B3LlgONcNnMUZmVtZ2tDMU85TUE/view) recently if you want some more details. :)
Forum: News Comments March 15th, 2017, 18:53
Replies: 62
Views: 6,134
Posted By sea
Thanks for the review!

Thanks for the review!
Forum: News Comments February 8th, 2017, 21:23
Replies: 58
Views: 3,460
Posted By sea
We intentionally kept it slowed down for the…

We intentionally kept it slowed down for the video to keep combat easy to follow.

Also, one thing you are not seeing in the video is that you can queue up actions by issuing multiple commands even…
Forum: News Comments February 8th, 2017, 16:52
Replies: 58
Views: 3,460
Posted By sea
We turned on mouse smoothing for the video to get…

We turned on mouse smoothing for the video to get rid of the jittery feeling you tend to get in first-person PC games, as we found it was kind of distracting in some of our earlier recordings. That's…
Forum: News Comments February 5th, 2017, 00:39
Replies: 9
Views: 1,054
Posted By sea
Deep Silver chose not to do a new boxed version…

Deep Silver chose not to do a new boxed version for the Director's Cut on PC. There was a retail release for PS4 and Xbox One, though.

This IndieBox offer is a separate thing - it's a subscription…
Forum: News Comments February 4th, 2017, 03:46
Replies: 9
Views: 1,054
Posted By sea
This is the Director's Cut version of the game -…

This is the Director's Cut version of the game - however, this box comes with both a Steam key and a DRM-free disc.

IndieBox handled the actual box and extra contents (much of which was made…
Forum: News Comments December 10th, 2016, 01:22
Replies: 11
Views: 836
Posted By sea
Due to higher-than-expected demand on the GOG…

Due to higher-than-expected demand on the GOG side we ran out of GOG keys for the third party games. Fortunately our partners were on the case and were able to get us another batch.

We have all of…
Forum: News Comments October 8th, 2016, 22:27
Replies: 14
Views: 1,807
Posted By sea
I hate to be that guy, but that's not really…

I hate to be that guy, but that's not really quite true. Crowdfunding is still a very important portion of our business and those pledges do actually help a lot. Crowdfunding lets us prove there is…
Forum: News Comments September 30th, 2016, 04:41
Replies: 48
Views: 2,546
Posted By sea
Definitely. Combat is turn-based, it's not an…

Definitely. Combat is turn-based, it's not an action game. We talked about it most recently here: https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/1562643
Forum: News Comments September 9th, 2016, 23:53
Replies: 11
Views: 1,132
Posted By sea
We know that ensuring a good experience for both…

We know that ensuring a good experience for both new buyers and backers is very important. We understand there can sometimes be a conflict between backer content and the needs of the setting or…
Forum: News Comments June 28th, 2016, 00:48
Replies: 21
Views: 2,408
Posted By sea
The game's combat is closer to something like…

The game's combat is closer to something like Divinity: Original Sin than Pillars of Eternity (turn based and gridless).

There is a lack of UI feedback in the current beta build that is public…
Forum: News Comments June 10th, 2016, 06:02
Replies: 44
Views: 2,898
Posted By sea
While I get where you are coming from, getting a…

While I get where you are coming from, getting a professionally done localization doesn't slow things down. We have several languages to get the game into and that means both the localization itself…
Forum: News Comments June 1st, 2016, 04:22
Replies: 41
Views: 2,248
Posted By sea
Thanks for the interview! We're not…

Thanks for the interview!


We're not shying away from new changes where it makes sense for us to make them. For example, if you've kept an eye on our recent updates, you should see we want to add…
Forum: News Comments May 26th, 2016, 18:42
Replies: 30
Views: 1,660
Posted By sea
I think he means in terms of videogames. Tabletop…

I think he means in terms of videogames. Tabletop is one thing, where you are kind of beholden to the social contract of the game and the rest of the players. But random stats in a videogame tend to…
Forum: News Comments May 5th, 2016, 01:35
Replies: 36
Views: 1,615
Posted By sea
Didn't realize that. Good point, that's an…

Didn't realize that. Good point, that's an interesting qualification for indie devs.
Forum: News Comments May 5th, 2016, 00:04
Replies: 36
Views: 1,615
Posted By sea
One thing I wonder is how older titles will hold…

One thing I wonder is how older titles will hold up this way. Some games review very well on release but may not hold up well a few years down the line. I like the recent/total distinction but…
Forum: News Comments May 3rd, 2016, 06:52
Replies: 11
Views: 808
Posted By sea
It's 2 halves of a 4x4 grid. You can move within…

It's 2 halves of a 4x4 grid. You can move within your own side (including exchanging places) but you can't move into the enemy side.


Attack patterns will vary. A lot of attacks (especially…
Forum: News Comments April 7th, 2016, 02:05
Replies: 9
Views: 1,028
Posted By sea
Brain Fargo is the totally not copyright…

Brain Fargo is the totally not copyright infringing alternative brand.
Showing results 1 to 25 of 133

 
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