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Search: Posts Made By: ProphetSword

Forum: Indie RPG September 9th, 2019, 03:26
Replies: 64
Views: 8,097
Posted By ProphetSword
Well, now I wish I hadn't even mentioned it. It…

Well, now I wish I hadn't even mentioned it. It turns out there were some issues with it that would probably require a lot of work to get functioning in a way that would satisfy everyone. So, with…
Forum: Indie RPG September 8th, 2019, 23:40
Replies: 64
Views: 8,097
Posted By ProphetSword
I'm torn on whether to pursue dynamic lighting in…

I'm torn on whether to pursue dynamic lighting in dungeons or to keep the game at a consistent light level (like old games). Here are some examples of dynamic lighting in a dungeon. Any feedback is…
Forum: Indie RPG August 25th, 2019, 19:17
Replies: 64
Views: 8,097
Posted By ProphetSword
Took some time this weekend to add a bit of…

Took some time this weekend to add a bit of perspective to the combat walls, so that they just don't lay flat against the battlefield anymore. As a result of working on this, I was able to eliminate…
Forum: Indie RPG August 18th, 2019, 17:59
Replies: 64
Views: 8,097
Posted By ProphetSword
There's not much work going on these days with…

There's not much work going on these days with the programming side of things (except to fix bugs as I encounter them or to occasionally add something new or tweak something). All the work is going…
Forum: Off-Topic July 25th, 2019, 13:23
Replies: 10
Views: 945
Posted By ProphetSword
I know a lot of people only know him from Blade…

I know a lot of people only know him from Blade Runner, but Rutger Hauer defined my youth. Movies like The Hitcher, Blind Fury, The Blood of Heroes and Ladyhawke will forever be a part of me. I will…
Forum: Indie RPG July 20th, 2019, 22:36
Replies: 64
Views: 8,097
Posted By ProphetSword
Thatís a good point. I was considering only…

Thatís a good point. I was considering only giving one spellcasting class the spell (the other four wouldnít have it), meaning not everyone would have the option. Also, one would have to consider how…
Forum: Indie RPG July 19th, 2019, 22:47
Replies: 64
Views: 8,097
Posted By ProphetSword
Looking for some feedback on the Area Maps for…

Looking for some feedback on the Area Maps for areas. In the Gold-Box games, some areas simply wouldn't let you use the area map at all. I want to take a slightly different approach and have…
Forum: General Non-RPG July 18th, 2019, 20:28
Replies: 17
Views: 1,879
Posted By ProphetSword
I uninstall things all the time that I’m not…

I uninstall things all the time that I’m not planning to play. If a game is done and you don’t plan to play it again or it was just god awful, why would you care to keep it around? Just because you…
Forum: Indie RPG July 7th, 2019, 15:05
Replies: 64
Views: 8,097
Posted By ProphetSword
Me too. And this is exactly why I seek…

Me too.

And this is exactly why I seek feedback. There's been a couple of times along the way where folks have provided feedback that has pushed me to fix something and it ends up making the…
Forum: Indie RPG July 7th, 2019, 13:55
Replies: 64
Views: 8,097
Posted By ProphetSword
Better? …

Better?

https://media.giphy.com/media/WV337anws9xlAPY4qd/giphy.gif
Forum: Indie RPG July 7th, 2019, 00:54
Replies: 64
Views: 8,097
Posted By ProphetSword
I got bored, so I worked on making the area maps…

I got bored, so I worked on making the area maps show where the doors are located. (Well, the normal doors, anyway…the secret doors don't show up like this).
Forum: Indie RPG July 3rd, 2019, 22:54
Replies: 32
Views: 2,728
Posted By ProphetSword
I picked this up today but haven't had a chance…

I picked this up today but haven't had a chance to play it (probably won't until this weekend). I'm excited to check it out, though. After watching a couple of videos of folks on YouTube giving it…
Forum: Indie RPG July 1st, 2019, 04:45
Replies: 64
Views: 8,097
Posted By ProphetSword
Didn't think I'd be uploading any thing new this…

Didn't think I'd be uploading any thing new this soon, but I had two spare hours tonight and decided to conquer overhead mapping in the game. Unlike the "Area" view in the Gold-Box games, it actually…
Forum: Indie RPG June 30th, 2019, 03:54
Replies: 64
Views: 8,097
Posted By ProphetSword
Okay, last update for a while. I created more…

Okay, last update for a while. I created more terrain for grassy areas and found a way to randomize it to give interesting terrains for the creatures and characters to navigate and possibly use to…
Forum: Indie RPG June 29th, 2019, 15:06
Replies: 64
Views: 8,097
Posted By ProphetSword
Trying to figure out if I like obstacles added to…

Trying to figure out if I like obstacles added to the battlefield or not. I both like and dislike it at the same time.
Forum: Indie RPG June 22nd, 2019, 19:51
Replies: 64
Views: 8,097
Posted By ProphetSword
Another minor update working with water, just…

Another minor update working with water, just because I wanted to show a different combat background for a change. Ultimately, a map like this would have other obstacles (rocks, trees, etc).
Forum: Indie RPG June 16th, 2019, 23:45
Replies: 64
Views: 8,097
Posted By ProphetSword
In response to you asking about obstacles, I…

In response to you asking about obstacles, I started doing the groundwork on it today. It's in the early stages, but here's a test combat (same test combat layout from my other screenshots, so I'm…
Forum: Indie RPG June 15th, 2019, 16:03
Replies: 64
Views: 8,097
Posted By ProphetSword
There’s a spell point system in play. If you look…

There’s a spell point system in play. If you look at some of the previous screenshots or watch the video I posted, you’ll see that spellcasters have a pool of Mana points they use for casting spells….
Forum: Indie RPG June 15th, 2019, 04:25
Replies: 64
Views: 8,097
Posted By ProphetSword
As an added bonus, I also spent some time tonight…

As an added bonus, I also spent some time tonight working out spells that could hit multiple PCs at a time.

https://media.giphy.com/media/fCTHCDwt9lTKdXF2ch/giphy.gif


Note: The animations…
Forum: Indie RPG June 14th, 2019, 23:33
Replies: 64
Views: 8,097
Posted By ProphetSword
Development continues. Monsters and enemies now…

Development continues. Monsters and enemies now have special abilities (example: spiders and scorpions can inflict poison, rats and bugs might inflict diseases, etc). Also, enemies are now capable…
Forum: Indie RPG June 7th, 2019, 05:31
Replies: 64
Views: 8,097
Posted By ProphetSword
No new screenshots at the moment, but all the…

No new screenshots at the moment, but all the spells are finally done. There are 5 spellcasting classes implemented (Sorcerer, Priest, Shaman, Druid, and Battlemage) with a total of 75 different…
Forum: Indie RPG May 1st, 2019, 00:30
Replies: 64
Views: 8,097
Posted By ProphetSword
Actually, now that I started toying around with…

Actually, now that I started toying around with changing the system, I realized what a massive undertaking it would be. Had I planned it from the start, it would have been fine, but I'm too far…
Forum: Indie RPG April 30th, 2019, 01:01
Replies: 64
Views: 8,097
Posted By ProphetSword
Considering going a bit more Gold-Box and using…

Considering going a bit more Gold-Box and using the OGL as the ruleset instead of the system I created. It would be a lot of work, so I'm weighing whether it's worth it in the end.

In the…
Forum: Indie RPG April 14th, 2019, 03:00
Replies: 64
Views: 8,097
Posted By ProphetSword
In today's world, what would any of you…

In today's world, what would any of you reasonably pay for a game that emulates an old-school Gold-Box game with new content?
Forum: Indie RPG April 14th, 2019, 02:54
Replies: 64
Views: 8,097
Posted By ProphetSword
Hopefully in a year. Or two. Depends on if I…

Hopefully in a year. Or two. Depends on if I run into any issues with the final bits of coding I have to do and how long it takes to put all the content together.
Showing results 1 to 25 of 102

 
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