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Search: Posts Made By: hepphep

Forum: News Comments December 1st, 2019, 09:47
Replies: 12
Views: 1,419
Posted By hepphep
Except that there is no button smashing at all,…

Except that there is no button smashing at all, instead it is very deeply tactical and you give commands in very similar manner as in traditional turn-based games :)
So you're never in hurry, but…
Forum: News Comments January 21st, 2019, 12:43
Replies: 9
Views: 858
Posted By hepphep
Sorry for not responding earlier, somehow I had…

Sorry for not responding earlier, somehow I had missed your question totally.

The question is really valid. In practice the gameplay is somewhat different to usual turn-based as the turns are…
Forum: News Comments August 28th, 2018, 13:28
Replies: 9
Views: 858
Posted By hepphep
I think that the big battle in there took usually…

I think that the big battle in there took usually something like 20 minutes or so when people were playing that at Gamescom. :)
Forum: News Comments August 28th, 2018, 13:24
Replies: 9
Views: 858
Posted By hepphep
Oh, but the gameplay is pretty far from RtwP and…

Oh, but the gameplay is pretty far from RtwP and is very much closer to turn-based :)
Forum: News Comments July 16th, 2018, 08:46
Replies: 19
Views: 1,615
Posted By hepphep
I very much agree with you and as you can notice…

I very much agree with you and as you can notice from article, nobody is saying that game mechanic would be XCOM. From article you notice the comparison be only about game controls, like in this…
Forum: News Comments July 15th, 2018, 07:51
Replies: 19
Views: 1,615
Posted By hepphep
I'm one of the devs and I agree with you about…

I'm one of the devs and I agree with you about not peddling our shit with names of the other games!

However, I think the reason why names of the other games easily pop out in any discussions…
Forum: News Comments July 15th, 2018, 07:35
Replies: 19
Views: 1,615
Posted By hepphep
One of the devs here! :) I actually think…

One of the devs here! :)

I actually think the puzzle-like in there might not be what is commonly thought of a puzzle-like. For me, having puzzle-like combats in Iron Danger, is more comparable to…
Forum: News Comments May 10th, 2018, 22:16
Replies: 7
Views: 853
Posted By hepphep
About WeGo or RTwP discussion, there is bit for…

About WeGo or RTwP discussion, there is bit for both of you. In practice it can be considered as WeGo as you give both commands individually (only general movement commands are acted as grouped). The…
Forum: News Comments May 7th, 2018, 15:19
Replies: 11
Views: 1,680
Posted By hepphep
That's cool! I really love what the guys have…

That's cool! I really love what the guys have done with the comic books so far. So, it is good to be interested of the comics, I'm their fanboy already! :D

But of course, let's try to get you to…
Forum: News Comments May 7th, 2018, 15:17
Replies: 11
Views: 1,680
Posted By hepphep
Sure! In practice it means that you can…

Sure!

In practice it means that you can give commands for your party members and then play time forward (inside given timecap) and if things don't go as you wish you can rewind and change some of…
Forum: News Comments May 7th, 2018, 12:45
Replies: 11
Views: 1,680
Posted By hepphep
Heya all! Just giving heads up as noticed this…

Heya all! Just giving heads up as noticed this thread. I'm lead programmer of Iron Danger, so if you guys have some questions, you can toss those to me here as well.
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