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Search: Posts Made By: Ripper

Forum: News Comments Today, 00:31
Replies: 9
Views: 181
Posted By Ripper
I might have a bash, and see how it plays. The…

I might have a bash, and see how it plays. The "feel" would have to be right, to give me the kick of the games I used to enjoy.
Forum: General RPG Yesterday, 23:21
Replies: 33
Views: 2,308
Posted By Ripper
Paging joxer. VKHR - An AMD-Backed…

Paging joxer.

VKHR - An AMD-Backed Open-Source Hair Renderer In Vulkan (https://www.phoronix.com/scan.php?page=news_item&px=VKHR-Vulkan-Hair-Rendering)
Forum: News Comments Yesterday, 16:37
Replies: 10
Views: 250
Posted By Ripper
Yeah, I do enjoy this sort of thing. I hope they…

Yeah, I do enjoy this sort of thing. I hope they manage to deliver something memorable.
Forum: News Comments June 17th, 2019, 22:21
Replies: 70
Views: 2,099
Posted By Ripper
That's why I'm actually quite optimistic that, in…

That's why I'm actually quite optimistic that, in time, unification of media license management will occur. I think that, in the end, the improvement of the user experience and ease of use, as it…
Forum: General Non-RPG June 17th, 2019, 22:12
Replies: 26
Views: 533
Posted By Ripper
I would say that FPS, and therefore VR, do assist…

I would say that FPS, and therefore VR, do assist with what I think of as immersion. I think in practice today, many other aspects of a game override perspective in terms of determining the…
Forum: News Comments June 17th, 2019, 03:21
Replies: 70
Views: 2,099
Posted By Ripper
I don't think it would be all that much of a…

I don't think it would be all that much of a technical challenge. In many industries there are shared databases for mutual benefit. All you really need to do is form a consortium, agree some DRM…
Forum: News Comments June 16th, 2019, 14:16
Replies: 70
Views: 2,099
Posted By Ripper
Yeah, my view is that the platform holders need…

Yeah, my view is that the platform holders need to get together, and create a shared, interoperable licensing database. Then they're all free to run their own stores (a good thing, IMO), and we could…
Forum: News Comments June 16th, 2019, 13:53
Replies: 70
Views: 2,099
Posted By Ripper
I don't think so. I suspect we're a long way yet…

I don't think so. I suspect we're a long way yet from companies unifying their DRM in that way. As I understand it, you still have all the clients, and they are launched as needed by Galaxy. Pretty…
Forum: News Comments June 16th, 2019, 12:03
Replies: 43
Views: 1,171
Posted By Ripper
I suppose it is fair enough to just strongly…

I suppose it is fair enough to just strongly dislike the Epic Store, though, in the way one might a horrible ignorant fat bastard. :p
Forum: Off-Topic June 15th, 2019, 21:13
Replies: 2,891
Views: 251,467
Posted By Ripper
Your party encounters… a Sharknado! …

Your party encounters… a Sharknado!


https://i.imgur.com/2jWbxQp.jpg
Forum: General RPG June 15th, 2019, 18:23
Replies: 33
Views: 2,308
Posted By Ripper
Yes and no. I've been learning and working…

Yes and no. I've been learning and working through various gamedev courses over the last year or so, and working on my own RPG system. I've learned loads, and sometimes I just post little tidbits…
Forum: Off-Topic June 15th, 2019, 16:12
Replies: 4,459
Views: 373,521
Posted By Ripper
I'm sure I'll be taking a look at it, if for no…

I'm sure I'll be taking a look at it, if for no other reason than I do like to see really great cinematography. What I'm expecting though, is something visually impressive, but dramatically rather…
Forum: Off-Topic June 15th, 2019, 15:47
Replies: 4,459
Views: 373,521
Posted By Ripper
Well, I didn't say pretty IS vapid - I said I…

Well, I didn't say pretty IS vapid - I said I find his work both pretty and vapid; a positive and a negative. If it were both beautiful and substantive, that would be marvelous.

I'm not too sure…
Forum: General RPG June 15th, 2019, 15:09
Replies: 33
Views: 2,308
Posted By Ripper
I saw someone mention waiting for new GPUs with…

I saw someone mention waiting for new GPUs with RTX support, and I'm also beginning to find that tech more interesting.

One of the things I've been playing with is dynamic lighting for day/night…
Forum: Off-Topic June 14th, 2019, 21:47
Replies: 4,459
Views: 373,521
Posted By Ripper
I always find Refn a case of style over…

I always find Refn a case of style over substance; pretty but vapid.
Forum: News Comments June 13th, 2019, 17:03
Replies: 16
Views: 740
Posted By Ripper
Yes, that was the idea. Complaining about that…

Yes, that was the idea. Complaining about that one seems a bit daft, since she famously popularlised her "philosophy" by writing god-awful novels.
Forum: Off-Topic June 12th, 2019, 23:30
Replies: 7
42
Views: 322
Posted By Ripper
Revelation 11:1

Revelation 11:1
Forum: News Comments June 12th, 2019, 15:25
Replies: 50
Views: 1,713
Posted By Ripper
No, the point is that it could be quite close to…

No, the point is that it could be quite close to the look of the final game, but subject to enough change that they wouldn't want to be advertising it as the finished product.
Forum: News Comments June 12th, 2019, 14:57
Replies: 50
Views: 1,713
Posted By Ripper
What I'm suggesting is your insistence that, in…

What I'm suggesting is your insistence that, in general, a game shown at pre-alpha stage would be an unpolished mess, is not necessarily correct. I actually wouldn't be terribly surprised if studios…
Forum: News Comments June 12th, 2019, 14:40
Replies: 50
Views: 1,713
Posted By Ripper
The point of the vertical slice is to represent…

The point of the vertical slice is to represent the final game, its look and its gameplay, particularly to publishers and investors. It's not a prototype, and it's intended to represent the final…
Forum: News Comments June 12th, 2019, 14:27
Replies: 50
Views: 1,713
Posted By Ripper
And add to that, what actually gets shown is…

And add to that, what actually gets shown is often a vertical slice - a small section polished to decent quality - and which is separate from the alpha/beta status of the overall game. That's often…
Forum: News Comments June 12th, 2019, 13:59
Replies: 50
Views: 1,713
Posted By Ripper
Well, since the idea of alpha, pre-alpha, etc…

Well, since the idea of alpha, pre-alpha, etc have no concrete definition, it's a pointless debate. We also don't actually know how long it will take before release - could be 18 more months of work…
Forum: General RPG June 12th, 2019, 13:27
Replies: 33
Views: 2,308
Posted By Ripper
I've found this little model pack very useful….

I've found this little model pack very useful. Typically levels are prototyped as greyboxes, before time is spent on making them pretty. I've found that these prototyping models that add just a bit…
Forum: News Comments June 12th, 2019, 13:02
Replies: 50
Views: 1,713
Posted By Ripper
I think the terms alpha and beta have been…

I think the terms alpha and beta have been somewhat bastardised by certain companies, as a way of selling different stages of early access. In a case like this, though, it looks more like it's being…
Forum: News Comments June 12th, 2019, 12:43
Replies: 50
Views: 1,713
Posted By Ripper
Also, many studios consider alpha the stage at…

Also, many studios consider alpha the stage at which the game is content-complete, but without the final art and assets. Then they ramp up and hire a ton of artists to complete things. More traffic…
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