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October 23rd, 2008, 20:10
The MtG discussion was just what got me thinking about it. A new block might appear with a new strategy (and an appropriate counter-strategy) that previous cards in the series might not be able to deal with very well. It doesn't necessarily mean that they can't play together, or that all those older cards are useless (unless you play in official tournaments, I guess… ), so you don't necessarily have to start over from scratch. But you may need to spend some serious effort (and, um, money…) to update your collection to compete with the newer strategies.

I just always relate game design approaches in other genres to what could be done with RPGs, because that's how I'm wired.
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