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October 26th, 2008, 20:03
I don't think the money tyranny destroy any art impulse nowadays. I think there's many example showing that despite it's the money reign something else could be done. What could be interesting is to highlight when this happen, why and how.
I think there's something different with video game than for example movies. And the differences could come from different levers weights to allow going over money tyranny. That could be pure mechanic, those levels could work better in movies than in games just because of a structural difference.
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