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Default Fallout 3 - Review Roundup #2

October 29th, 2008, 10:02
Round Two.

Here's a snip from Tom Chick's review at CrispyGamer:
The combat might be a sore point for some players, but I loved it. Bethesda's objective seems to be letting you play it as a turn-based slow-motion decapitation sim, or as a slightly clunky shooter. Take your pick or just alternate as the mood strikes you. For folks who prefer to play it as a shooter, Fallout 3 offers weightless ammo, and plenty of it. Those of us who mostly use the nifty turn-based "V.A.T.S." system will never want for a bullet. V.A.T.S. lets you target body parts, shoot the weapon out of someone's hand, or cripple him so he can't chase you. At least, that seems to be the idea: In practice, there never seemed to be a reason to do anything other than simply close the distance and queue up a series of sure-fire headshots. Hand-to-hand combat (use the biggest blade you can find!) and explosives are overkill, as they should be. But well into my second playthrough, the ridiculously gory deaths still haven't gotten old.
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