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November 3rd, 2008, 15:51
I just wondered if there are cultural differences in perceiving games - and why they are so great.

Background is my thought that Baldur's Gate - which is considered "great" and a classic by many people - was used as a guide or/and model for Drakensang - according to the developers (stated several times).

Now, although they are a minority, there still *are* German gamers in the official forum saying that the game becomes too much combat-heavy towards the end.

My question I ask myself is now this: Has been BG perhaps been analysed, and maybe the developers of Drakensang took elements from BG that are great for an audience with a different culture than German gamers have ?

I'm just wondering. Cultural effects must be there, imho, but in how far ?

I don't believe that *anyone* ever made studies about the effect of the developers' cultures on the games they make …
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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