Rampant Games - Learning the Scales
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November 7th, 2008, 21:28
The problem with the Gothic 1/2 model (3 was different) is that you end up being railroaded around the map by walls of foes you can't handle. They look like open games but really aren't. It tends to break immersion, too; why aren't the X which can totally whip your butt just wandering down the trail a bit? Another problem is that it encourages saving every 2 steps because you never know what's right around the corner. I loved Gothic 2 but I love to poke around everywhere in a game and I swear I practically wore out the save/load buttons.
I gave up on the Wiz games for the same reason as you others. The endless battles with ever increasing hordes of random monsters were tedious and pointless.
Jagged Alliance 2 is alive!
Last edited by BillSeurer; November 7th, 2008 at
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