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December 2nd, 2008, 09:09
Originally Posted by dteowner View Post
You're talking my language, PJ, but I'm really struggling with NWN2. I'm just not maintaining enthusiasm for the game. My cleric made it as far as working on rebuilding the keep before I ran out of gas. My current run, a monk, just got to Fort Locke and I'm already faltering. Part of it is definitely me, as I'm having a hard time getting excited about gaming in general for some reason, but I enjoyed NWN1 (even the OC) far more.
Times change, and people change. Perhaps you've just done so much computer D&D that the whole genre feels stale. There aren't any huge surprises in NWN2 OC -- it's very much what you'd expect from a sweeping D&D campaign, dwarves, elves, and a touch of Planescape and all. I really wish someone would do something completely fresh with it -- I'm sure there's scope for that there. A campaign set in Al-Qadim, culminating in visits to deal with the genie princes of the Elemental Planes? I ran a PnP campaign like that once; it ran for about five years and produced about 200 pages of background material entirely for it, and it was probably the most fun campaign I've ever done.
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