RPGWatch Forums - View Single Post - Death systems
Thread: Death systems
View Single Post


December 30th, 2008, 22:15
In a game like TOEE where I have complete control of all my party member's actions I like a traditional death system. In a game such as NWN2 where the computer AI takes control of my party members I like something more forgiving. i.e. If the game does not allow me complete tactical control, I resent having to deal with the results of that lack of control.
quasimodo is offline




Join Date: Aug 2008
Posts: 95
Mentioned: 0 Post(s)