RPGWatch Forums - View Single Post - SoZ broke original campaign and MotB?
View Single Post


January 7th, 2009, 08:22
I reloaded an older save, and now it went according to script: after I wasted Okku, a dialog ensued, there was a short exchange between them and Kaelyn, and off they went. No other major weirdness then.

Some minor weirdness, though: occasionally summoned critters which are supposed to be unsummoned on map transition linger on as "ghosts" -- their character icons stay on but with the health bar at zero. Not even summoning replacements exorcises them. Saving and reloading will, though.
Prime Junta is offline

Prime Junta

RPGCodex' Little BRO


Join Date: Oct 2006
Posts: 8,540
Mentioned: 0 Post(s)