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January 7th, 2009, 13:30
Space Rangers 2 had tons of ways to make the game harder or easier and it worked out great. It wasn't just the normal hard/easy slider, there were different elements to the game that could be adjusted. Like I wanted a really lucky character and for the equipment to hardly ever break down, but then I would max out the dominators difficultly and make my scientists dumb as rocks. These kinds of options made for an even better game.
Despite all my rage.
I'm still just a rat in a cage.
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