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March 26th, 2009, 19:56
Originally Posted by Squeek View Post
The fact that this was fixed as quickly and (apparently) easily as it was speaks volumes about Bethesda. They obviously don't emphasize or put a whole lot of effort into product quality.
Not sure why easy to fix errors speak different volume than hard to fix errors. The errors were obviously simple: missing or mis-placed files (frex meshes). They had to correct a link or replace the files, that's it. Only the X-box version had these errors. I agree that someone didn't check the X-box file and that this is bad quality control. But that would be the same with hard to fix errors.
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