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April 7th, 2009, 15:46
If a game is focused entirely on dungeons, and dungeon-crawling per se, then he ius right. Towns should be left out.

However, it depends on the style of gameplay. There ARE non-dungeon-crawling RPGs out there (welcome to the new Millennium !).

The decision is at the hands of the maker(s).
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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