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April 14th, 2009, 15:49
Originally Posted by JDR13 View Post
It's funny to me that such a big deal is even made about it. What Bethesda really needs to worry more about is basic gameplay decisions, namely the (unfortunate) inclusion of level scaling.

They need to spend more time balancing the enemies\loot in the next Elder Scrolls game, instead of taking the easy way out like they did with Oblivion.
It's funny that you mention the enemy scaling in Oblivion, as that's the only example I see where DLC may be OK. Problem with DLC is that, once you've finished the game (RPG), you're probably at or near max level, so either the DLC is oriented to max level characters, or it's non-combat related. With Oblivion's enemy-scaling, DLC would make more sense, as no matter at what point of the story you are, DLC would escalate with you.
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