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April 25th, 2009, 12:01
Originally Posted by ToddMcF2002 View Post
1. Hand craft a world.
2. Never, ever respawn anything.
3. Never, ever scale monsters to the players level.
4. Never, ever scale items to the players level.
5. Dump the first person perspective because melee sux.
Those are things it shouldn't do? I'm not sure I agree with all of them. Hand crafting a world, as long as you've built good enough tools is a good thing IMHO. I get the comments about respawning and scaling - they were rightly criticised for taking out the scaling in Daggerfall and replacing it with the fixed system in Morrowind. Also I agree that they shouldn't dump first person - TES has always had first person and it really adds to the immersion, one of the key features of TES compared to other RPGs for me.

Also I agree with Squeek - keeping Daggerfall as an aiming point is good - I think they went off this a lot in Morrowind and brought it back a lot closer to DF with Oblivion, one of the reasons Oblivion is so good IMHO. Daggerfall with the amazing on the fly mod system from Oblivion/Morrowind would be fanastic.
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