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June 4th, 2009, 08:46
I spent an awful lot of time playing TQ back when the Diablo III news had me whipped up into a frenzy. It's funnish, but they didn't get the gameplay quite right. Surprisingly, it's not the lack of randomized maps that was the problem. People who are quick to claim the Diablo franchise is a roguelike because of its randomized maps should consider how close a game TQ is to Diablo despite the former's completely static maps. If TQ isn't a roguelike, I don't see how Diablo can be.

Anywho, great community support but I don't think I'm going back to that one. Killed that Hydra too many times already.
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