Frayed Knights - Development Update
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June 12th, 2009, 20:52
Where do you come up with these ideas? Monster apartment complex
funny man. That's what I loved about the…..tech demo?…not sure what the demo you released was techincally called, but in any case it was one of the most memorable tiny RPGs I've played in awhile. Just flat out funny. The way you tweak normal RPG fare is great.
I just read your latest post and can't wait to see if you put in mimics or not and if you tweak them to your style of humor
Plus, I'm in total agreement with adding details to even grunt NPCs is what makes a "normal" RPG great. A little backstory to the boss characters goes a long ways and even, like you said, with the merchants. Reminds me a little of how TOEE did a great job in the town and even by choosing which alignment you were. Everyone in town seemed fleshed out and there was motives to their behaviour. Unfortuantly, they failed to follow up in the dungeons, imo.
Despite all my rage.
I'm still just a rat in a cage.
Little BRO Rat
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