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June 30th, 2009, 16:06
Originally Posted by wolfing View Post
I didn't specially like Disciples 1 or 2. I played them, just because they were turn based, but the gameplay was sort of restrictive: 6 possible positions (less if a unit was 'big'), no movement, almost fixed initiative order, etc. Now I'm more interested in this 3rd installment as it seems it is much more flexible.
Yep combat system was the weakest part of Disciples, very simple without much of tactics. But I love the mood and the story of previous games, it was dark fantasy done right unlike Dragon Age.

Originally Posted by magerette View Post
I'll be interested to see how taking it 3D plays out. That was one of the things about HoMM5 that I felt could have been done better, especially the camera,though I got used to it eventually.
In Tribes of The East in settings menu there is option to play the game with classical heroes fixed camera, it looks, feels and plays much better than standard one. I don't know if this option is also available in previous parts of Heroes V but I'm pretty sure it is.
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