RPGWatch Forums - View Single Post - Ergo's Fixpack [MOD]
View Single Post


August 21st, 2009, 21:28
I loaded fixpack 1.72 and started a new game. I never installed any of the previous versions of the fixpack. I like a lot of the changes that were made, but there seem to be a few problems:
- the program crashes periodically when using the new Light of Praios with an error message that the animation doesn't exist
- all of the new weapons and armor show up in Praios' Square armor/weapon merchants except the Witch Robe and the Druid staff. Is there something special I need to do to see these?
- the NPCs all run much faster than I do. Is this correct?
- the talent bonuses from some items like picklocks and the shield modifiers shown when I right click them are different than the ones shown in tables 1 and 3 of the readme file. I assume you changed them or the values I see include some additional factors.

The only suggestion I have for possible change is to have the stave be a primary weapon (+2) for the battlemage. There are no Archetypes that currently have this as a primary weapon. Maxes and axes could possibly be a (+1) specialization,

Thanks for all your work on this.

kelwyn is offline




Join Date: Aug 2009
Posts: 1
Mentioned: 0 Post(s)