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August 27th, 2009, 15:09
Its seems like they have been overambitious with features and content.

Kotor2 had a very short development time. NWN2 must have been a huge undertaking. It is a single player storyline, toolset, multiplayer and having to rewrite the engine.

Also it appears the decision to make those two games was made early in the Obsidians history. I wonder with experience whether they will do things differently. Like a more accurate idea of what they can achieve with the time and skills that they have.

Also the type of games they make. Whether they are going to look at what genres are popular. Or try to be cutting edge in some area.
SeanM is offline




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