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October 13th, 2009, 03:10
Actually, this second playthough Zloth, I was able (due to avoiding quest bugs) to finish all of the Bandit camp quests. Once I got inside The Don's area and talked to the NPCs in there, I got a *much* bigger clue as to where a Mage would start their quest. I didn't have that before since I was essentially bugged out and couldn't obtain the last sword piece so I could see The Don. I suppose I could have dropped some LP and tried to pickpocket it, but that is the last thing a mage wants to do.

They did leave clues to playing a pure Mage, but some are obscured for one reason or another. Fortunately the game is good enough that it wouldn't ruin one's enjoyment of it if they had to start over.
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