Dungeons vs Outside world Gameplay
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November 4th, 2009, 11:01
This game is going to be "very different" in most ways… for example the world will keep evolving while you rest… but the basic resting inside a dungeon will basically be any suitable spot ( enough space to put out your bedrolls and build a camp fire). While you rest you have to choose the setup… for example who will stand guard, who will try to mix potion / who will train etc etc…. ( if you choose to let all your characters sleep.. that will not be a smart decision ussually, unless your mage cast "watchdog" spell ) you can save several different setups which the game will remmember.. and set a default one too.
If you pay to sleep in an inn, or sleep in a place you own or this kind of thing, of course the quality of the rest might be better and the morale of your characters would go up.
Last edited by GothicGothicness; November 4th, 2009 at
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